example: first dagger cancel applied= 11 damage , second 12 damage , third 13 until a maximum number is reached. This one damage extra is only applied if the target is in bleeding status and when locked.Call it anemia or something that reflects the constant loss of blood by subsecuent thrusts. As in reality, the most holes in the body, the more blood loss, equals to more damage.

Or you can renew stamina for pk in exchange for the bleed damage done. Simulating her blood lust for the already weakened enemy.

2 damage per sec= 2 stam renewed
This cannot stack over multiple enemies.

Assasins in general are weaker than the other classes, much more pk cause her unique mechanic is only less damage than the other chars divided over a period of time. She is slow also. Assasins are plagued with drawbacks in exchange for low benefit risky deflects. Low damage, low stamina, reflex Guard,normalized recoveries... Only zerk it seems to do it well.

Nobu= damage multi
Shaman=healing, better usability
Others with bleed mechanic in deflects= better damage.

Right now her mechanic is meh. Does not help really much.