If we’re gonna take away toolshed’s chomper to NK damage, can we also nerf swordsman’s insane damage to NK? He charges pretty quick, and if he somehow makes it to NK, good luck trying to kill him off quick with assassins because he just wipes them out, AND causes 324 damage to NK at level 5, almost 400 at level 6. Thats ridiculous. So not only does he wipe out units youre trying to defend NK with, he causes more than 50% damage to a bar, depending on NK level.
Yep, there’s the nerf circus attitude! The effect you describe is EXACTLY why swordsman is worth 5 energy. He’s a bomb you want to deliver to the NK. You’re suggesting a major hit to his core ability.Originally Posted by Ttttt771010 Go to original post
Why the mission to ruin so many cards?
I'm not in the habbit of defending RL, but in this case I'll make an exeption. Card usage events are great the way they are. Imo they fixed it by adding the possibility to boost cards, so having only 2-3 usable cards is nonsense. And you also get the chance for double lockers. I love the card usage events. I often finish them Friday evening and my team usually finishes Saterday afternoon.Originally Posted by Bagelrino Go to original post
Can you ever make a post without being a condescending ****? I really want to have a civil discussion with you but youre always on your high horse acting like your opinion is better than every one else’s.Originally Posted by camelchasers Go to original post
Im not part of the nerf circus. I dont go around requesting nerfs to dozens of cards like zanza and scott and im for buffing everything over nerfing anything.
But you cant tell me that a card that deals almost 400 damage to NK, more than 50%, WHILE WIPING ANY DEFENSE IN FRONT OF IT is not insane. That’s pretty much 2 bars right there. Use a lightning or fireball when he is not charged and youve pretty much won the game.
And the only reason I brought it up because they did the exact same thing to toolshed, who has less health and his ability doesnt cause area damage so he is not as bad as swordsman when it comes to damage to NK.
Agree about the card usage event. Theyre a breath of fresh air. Used a 9 point deck for this event which made for an entirely new deck. Also like how you can boost new cards especially legendaries to try them out.
Check out my post in zanza’s threads. I advocate the buff of all adventure rares and commons.Originally Posted by Birdm4n77 Go to original post
Dude you really need to get over the first argument we had. It’s sad at this point.
Yet here you are. Again. Arguing for more nerfs. This time swordsman garrison. What’s next?Originally Posted by Ttttt771010 Go to original post
requesting a nerf to a card thats hardly every played....
why? did someones low cost spam get flattened by a SMG before enforcer jimmy rendered it useless or something?
and will this update get rid of these garbage deranked russians? level 25 newkid with level 4 legs in russian teams sitting at 7k nothing every gets done for months
Swordsman does insane NK damage too. I use the card and even I think that is massive damage. Always kinda figured it was a bug, alongside Toolshed.
If I get Swordsman close to the enemy NK and the enemy puts out some low cost 1 hit cards, I hyperdrive my Swordsman and instantly take 3 bars and win the game. It's hilarious. Pretty sure that card is extra powerful, and I am genuinely surprised that card is not used more or complained about more. When I get mine to 6, that card will be a monster. Totally expecting a nerf some time in the near future though. He should be a staple in those Santa/SOMM/Hankey decks.