1. #21
    NoobSaibot2020's Avatar Banned
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    Originally Posted by Emil1510822020 Go to original post
    . Yeah what about Real problemami in the game and that is Somm and why his do Op
    Thank you. After multiple complaints here's a weekend event perfect for the Mystical Adventure Empire. Nothing but Santa, Youth pastor Craig, Stan of many moons, Mr. Hankey decks. So irritated at this no effort board wiping dog poo sized over powered card. Stan of many moons does more damage than his decks fire ball and lightning spells. How is this balanced. Mind control last for 6 to 8 seconds but Mecha's inly last 2 to 4. His damage is way to over powered. Now that super hero theme is dead. Every time i see adventure super hero its a dead giveaway win. Once again ignoring the most broken card in the game. Level 3 many moons does more damage than a level 5 fire ball. Level 5 many moons melting practically every thing around him. Smh 2nd Scottold you have no right to complain about derankers at our level. I finally reached 8013 last season and got my first 2nd ranked legendary award. Funny i face nothing but level 4 and 5 legendary cards and you don't see me on here complaining about it every week. Im complaining about the growing evil empire deck because of one unfair broken card. How are people in the 8000 deranking exactly? 7500+ isn't supposed to have level 4 and 5 legendary cards? Im also confused about this Fix. Im level 22 and im able to compete with level 23 and 24 new kids because i invested money into this game. I have 2 level 4 legendary cards. Im not cheating. Im also hitting this broken card in Stan of many moons around every corner. Personal i think 8000 should be a floor. If your good enouph to break through that barrier than you shouldnt be allowed to fall back to 7400 for easy wins as soon as your get you 8000 prize. I personally see your new system punishing players more for spending money than actually cheating. Decrease Stan of many moons mega god fire and id say your game is perfect. Why is Stan stronger than the games main villain? You've essentially made Red Skull in to Thanos nice job on that. Why dont you just give stan the gauntlet why your at it. Just animate the glove right on stans hand
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  2. #22
    SOMM is ridiculously op, but there are many ways to counter. The season just reset. Some players may not play as much, all the time This event, a couple of times, I saw lvl 4 dusa, ninjew and witchdoctor with lvl 5 epics. I knew I was gonna have a bad time, at 7k.
    Be less aggressive, save your energy, and then strike I saw that build a couple of times, but I mostly lost because of poor card draws. keep playing new kid

    Somm bolt and fireball are ridiculously overpowered and lvl 5 hookhand is ********, too, but beating those decks is priceless and they say i'm cheating and block my ip, because they're not good and need thi cheat
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  3. #23
    ScottOld's Avatar Banned
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    can we not have a thread going on about stan of many moans
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  4. #24
    Re: “ Fixed an issue where to running cards (Dwarf King Clyde or Dougie for example) could stop running if there were two placed on the field around the same time”.

    Getting closer.... but the dougie/zen bug is STILL being overlooked. Your own Dougie will stop running if you activate charge on your own zen. ubi introduced this well-publicized bug well over 9 months ago, but still won’t even acknowledge its existence.

    We’re thrilled time was instead spent on tweaking arena background images.
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  5. #25
    sandiego77's Avatar Banned
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    Originally Posted by th0rg0se Go to original post
    #serversidesummer2018 ?????

    so you're doing absolutely nothing about the real issues yet again

    ok glad we have that one cleared up

    embarrasing
    What do you mean nothing? Haven't got your free packs?
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  6. #26
    NoobSaibot2020's Avatar Banned
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    Originally Posted by retr0s4v4ge Go to original post
    SOMM is ridiculously op, but there are many ways to counter. The season just reset. Some players may not play as much, all the time This event, a couple of times, I saw lvl 4 dusa, ninjew and witchdoctor with lvl 5 epics. I knew I was gonna have a bad time, at 7k.
    Be less aggressive, save your energy, and then strike I saw that build a couple of times, but I mostly lost because of poor card draws. keep playing new kid

    Somm bolt and fireball are ridiculously overpowered and lvl 5 hookhand is ********, too, but beating those decks is priceless and they say i'm cheating and block my ip, because they're not good and need thi cheat
    Im so Sick and of these equally half arsed Stan of Many Moons Defences. You act like the people (3 of 4 matches) are Incompetent and are not magically expecting these counters. I've already listed all of the ways around your so-called counters. Is your plan to play removal spells? Youth pastor Craig. Is your plan to use mind control? Surround Stan of Many Moons with other cards, pigeons, or rats to block him from getting Within distance or to keep the spell from locking onto him in time to use the spell. Level 5 Fire Ball spell 590 damage. Level 3 Stan of Many Moons 536 damage. That's Ridiculous amount of Damage for one single card to cause the whole board. Stan special attack is stronger than the themes to strongest spells. Just Emagine if Fantasy had a card that after a 12 second charge played a removal Attack. The white hooded member's would be on here every day complaining about it. This weekends event was catered to all of the Mystical Adventure Empire decks. Every match Friday night was against level 5 Santa cards, level 4 and 5 Stan of Many Moon cards, level 5 and 6 youth pastor Craig cards. Mr. Hankey cards level 4, after Stan gets off his second fire blast most people just give up because it's a pointless match. I had to waste my entire Friday gaining 6 points a win. just so I can complete the stupid event because my kids birthday is today. 100 matches later. I loved sitting up battling again and again till 2am this morning. Wow that Mosquito card was so op am i right? Man just impossible to beat one card that effects one card its facing am i right? You have this ridiculously over powered card wiping evey thing off the board from any playable spot and yet you continually encore the problem. Deranking? Really with this over powered evil empire equivalent deck. As level 22 player that never donates that spent money to get level 4 legendary Sixth Randy and Mecha Timmy cards. I have level 6 cards like visitors and im finding that im finally winning at 7225. Im not deranking but having a card thats level 6 compared to most peoples level 4 and 5 cards tells me people think im deranking and im not. I play to win so what was the problem? Yes people at 6000 to 6500 and below should not have level 4 legendary cards and level 7 commons but how do you tell if they spent more money than i did? Then there just dumping money but should they be punished for a game that almost requires you to pay to win after a certain point. How are they able to tell that they are cheating? Those and Stan of many moons are the real issues. Fix Stan of Many moons NOW PLEASE
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  7. #27
    ScottOld's Avatar Banned
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    hard to get perfect hands dont make SOMM OP...

    also when is stupidity like this getting fixed

    player uses Awesomo, which I have tio play around until my UC rotates... I use UC, awesomo goes boom, 1 second later awesomo is back, complete with BHK buffs it had already obtained, in the same spot, and some visitors have also turned up... this stuff is SERIOUSLY frustrating, its not MY lag, its THEIRS, and they get an advantage as it uses up my UC and energy?
    they then DCed i presume as they stopped playing things
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  8. #28
    Sure I speculated that Toolshed's ability was a bug. But it was confirmed here by Buck. Funny Camel how you laugh at my response when Buck "confirms" that SOMM isn't overpowered because he can be countered by spells, but then when he confirms Toolshed's ability damaging the NK was a bug you feel some type of way when I say it was obvious. It's so frustrating that you have a lot of knowledge about the game and always come up with good responses to people's posts, but when it comes to balancing you have such a biased opinion. No other card did that ridiculous damage to the enemy NK (that could damage the NK using a warcry or ability) such as Marine, Incan, President, HHC, and even Sharon which was nerfed to heal that minimal chip damage. Balancing is about comparing to other cards, having checks and balances between the themes. Having similarly powered cards in each theme. It's possible the chomper was supposed to do maybe chip level damage if used next to the NK, but something like that for SURE would have been listed on the card. They are very careful when making the description of most cards, the most ambiguous being maybe Jesus's "forgiving sins" description.

    I am glad all you superhero users feel my pain though, compared to when I immediately started requesting Robo Bebe day after day and right before getting her to 6 she was nerfed hardcore. Most didn't call it a nerf, they called it a bi-product of the hyperdrive bug, and when that was fixed she was "fixed". However, she was never the same since that happened, and not even close to how she looked when she was showcased by the YouTubers. I got her to 6 and she went from "great" to "decent". It was that point that I realized you should never trust card releases by RL based on the power of them on release. Any card that's considered great and will be part of the new meta will eventually get nerfed (Look at Bradley. Look at DSR.), yet any card that's considered trash will certainly be buffed eventually (look at Incan, Witch, Cupid, Jesus). Hopefully everyone learned their lesson after these nerfs and bug fixes. I am still using the nerfed Bebe to this day because I wasted all that time getting it to 6 and it's just sad.. and a constant reminder how there is no guarantee that a card will remain good after release.

    Maybe you can make a claim that the chomper should do some kind of chip damage to the NK, but to say that it should be doing hundreds of damage is definitely overpowered. Not just in my mind, in RL's mind. Only Marcus can do that kind of chip damage, and that takes multiple pillows which is sometimes really hard to get off!
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  9. #29
    When I first began playing I spent a truck-load of cash on Superhero packs because I love those characters in the show, so naturally I'm not exactly happy about the nerfs.
    But I understand you've gotta balance **** from time to time, so it's not my issue.
    My problem is Super Fart not working when it's played. A lot of the time it only activates AFTER the enemy walks up & destroys a battery, which is pointless.
    I'm only a relatively new player so forgive me if there's a logical reason for this, but from what I can see it's a bug. One I haven't seen mentioned anywhere.

    Unrelated to the above.
    I see a lot of talk about 'bots', is this just a Legendary Arena thing?
    Just wondering because I've never seen one...

    Regardless, it's a nice update.
    & I must commend the official communication, so many official game forums neglect this extremely important aspect.
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  10. #30
    Originally Posted by dannyb1022 Go to original post
    Sure I speculated that Toolshed's ability was a bug. But it was confirmed here by Buck. Funny Camel how you laugh at my response when Buck "confirms" that SOMM isn't overpowered because he can be countered by spells, but then when he confirms Toolshed's ability damaging the NK was a bug you feel some type of way when I say it was obvious. It's so frustrating that you have a lot of knowledge about the game and always come up with good responses to people's posts, but when it comes to balancing you have such a biased opinion. No other card did that ridiculous damage to the enemy NK (that could damage the NK using a warcry or ability) such as Marine, Incan, President, HHC, and even Sharon which was nerfed to heal that minimal chip damage. Balancing is about comparing to other cards, having checks and balances between the themes. Having similarly powered cards in each theme. It's possible the chomper was supposed to do maybe chip level damage if used next to the NK, but something like that for SURE would have been listed on the card. They are very careful when making the description of most cards, the most ambiguous being maybe Jesus's "forgiving sins" description.

    I am glad all you superhero users feel my pain though, compared to when I immediately started requesting Robo Bebe day after day and right before getting her to 6 she was nerfed hardcore. Most didn't call it a nerf, they called it a bi-product of the hyperdrive bug, and when that was fixed she was "fixed". However, she was never the same since that happened, and not even close to how she looked when she was showcased by the YouTubers. I got her to 6 and she went from "great" to "decent". It was that point that I realized you should never trust card releases by RL based on the power of them on release. Any card that's considered great and will be part of the new meta will eventually get nerfed (Look at Bradley. Look at DSR.), yet any card that's considered trash will certainly be buffed eventually (look at Incan, Witch, Cupid, Jesus). Hopefully everyone learned their lesson after these nerfs and bug fixes. I am still using the nerfed Bebe to this day because I wasted all that time getting it to 6 and it's just sad.. and a constant reminder how there is no guarantee that a card will remain good after release.

    Maybe you can make a claim that the chomper should do some kind of chip damage to the NK, but to say that it should be doing hundreds of damage is definitely overpowered. Not just in my mind, in RL's mind. Only Marcus can do that kind of chip damage, and that takes multiple pillows which is sometimes really hard to get off!
    Wow, broken record. It always comes back to SOMM with you guys doesn’t it?

    And it’s pretty lame you’re happy another group of players “feels your pain”. I don’t play the theme as a main, but the nerf circus hitting it again and again is troubling. Fine if you want to laugh it off and wave the nerf flag in victory, but it’s not great for the game when a bunch of the newly released cards get hit one after another. That will impact spending, which will in turn impact our ability to enjoy the game.

    GWC does hundreds of damage to the NK too. It’s inconsistent, which is why it’s not clear at all if this was a bug or not. Laugh it off if you want, but the quick categorization and nerfing is problematic.
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