Thanks for the effort man! I really hope dev will pull the steering wheel towards tactical gameplay.Originally Posted by ITK5 Go to original post
And I for one dont want to see ANY new content until the old one is working properly...
No new content -> less things to break when fixing current mess... they need to fix the core game and then start adding on top of healthy code...
Fingers crossed!
Open your eyes guys.
This is pathetic.
Delta guys passing "ideas" to the devs. LOL
Devs cant even fix the issues reported since open beta neither the game breakimg sound bug after latest patch.
Theere are countless threads with ideas how to improove the gameplay, none were used. Why creating another thread
Delta has ZERO impact on how the game looks.
Everybody ***** about strafe glitch, there fix is just laying there, whole fix has just 1 line of code, i dont know what are they doing? With that mess updates should be dropping weekly.
Fix the endless bugs before you add any additional content.
>1.5 months to release "polished" update.
> gamebreaking sound bugs after update
11 days later, bug still exist.
Loved the "release Tuesday" lolOriginally Posted by SASQUATCHattack Go to original post
there is no need for re-doing movement mechanics.Originally Posted by ITK5 Go to original post
Hows strafe glitch works. >
if your sprint button is pressed and you perform ADS, after you finish ADS you atutomatically continute to sprint ---> thats the moment when the glitch appears.
Easy fix would be to deactivate sprint (even if its pressed) while ADS is active, this would force players to re-press sprint button if they want to continue sprinting after they finish ADS.
GRFS was just a good game highly underrated. Character animations and movement(besides the cover swap exploit) was the best in the TC series. TTK and gunsmith was great. The battles felt like war. The audio on explosions was the best I heard.Originally Posted by NeolithicAmun Go to original post
I can't believe how terrible the pvp is some games are ok but most are absolutely shocking, idiots running about turn around and put you down with a few rounds. Where has the suppression mechanics gone from wildlands. It needs sorting out
pretty fast or they will lose players.. i might as well play GTA v it has the same amount of tactical play.Originally Posted by Sefin_CZ Go to original postOriginally Posted by Anthipilarchos Go to original post
Originally Posted by Atlass. Go to original post
1. What is pathetic? You need to calm down
2. Yes the delta havent produced any fruits yet, but if anyone can do sth, its them, not me and you posting on a forum.
3. The solution you are on about might work, might not. Since you are not a Dev working on BP you can't really know the implications of one line code.
4. Since delta itk5 sees the same things we players see, the best is to back him. I like his proposal.
5. You can back him as well, but u being negative doesn't do anything really. Only confussion
Does the equipment level matter, the answer is no. Everyone can play the raid and reach the goods. No more giving everyone an advantage like you did with rewald prizes. If you do not figure out 1 person (mil. Simulation player) and 3 person (arcade player) firing speed, ie aiming through the target vs tick aiming, shooting time is the same. No delay when looking through the target, that is, I fired at the bottom and the projectile leaves a 1-2sec delay on the barrel and 3 persons, as the weapon export and aiming lasts 1-2sec and returns to the previous upgrade for running (accelerate -30% less) back and bullet speed by increasing X2. No need to work miracles. Honest game 1022h. NEVER NOTING GLITCHS !!!