Well... I personaly love Zanhu, but I do not know if you (Ubisoft) are going to buff him or not. I really love to see a Zanhu buff, like his dodge, yes his dodge. I did not see anywhere that anybody has problems with it, but if you (Ubisoft) say that "His dodge is like Kensei's dodge" then why it is not, I mean if you hit Kensei in mid dodge while his attacking you will not cach him, BUT with Zanhu..... you are going to. I hate to say this but when somebody lightspamming and I want to dodge from it I can not.
I've been maining Zhanhu since coming back to the game and I have to agree. He feels like somebody took Kensei and Highlander, mixed them together, and took away almost all the moveset variation. The class is supposed to be a "counter attacker"and a "dodge attacker" but has very weak dodges compared to, say, Aramusha. With no attack mixups or soft-fients, Zhanhu's "every second attack is unblockable" schtick makes them very, very predictable to any player who knows how to parry or bait with any kind of competency.
If I could add anything to Zhan it'd be either better dodges, or some kind of soft-fients/mixups a'la Kensei.
Yes this is called i frames zhanhu's dodge attack has no iframes
even highlander kick into grab will catch you if you DA the kick
its one of the worst dodge attack's in the game both heavy and light DA confirms a light parry punish which is dumb
and its damage is so low so its a high risk low reward move
The only good part about it is the different direction's it shows , switch targeting DA when ganked is good but other than that or against decent players you'll get parried 100%