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  1. #21
    dagrommit's Avatar Senior Member
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    Originally Posted by LubzinNJ Go to original post
    If you'll recall what I was asking for was a consolidation of all the information that was released, whether it be on SOTG, twitter, streams, Reddit, etc being consolidated in one place so people didn't have to go through tons of different social media sites to get a complete picture of what was going on.
    IIRC, you wanted it all posted on the forum, despite the traffic here being much less than on other channels. As Ubi CM's have mentioned multiple times, Discord has been the platform where they consolidated all the official announcements. That you don't want to use Discord is your problem.

    One of the things you specifically were adamant about was that the twitter accounts of the developers were their personal thoughts and views
    That's because they are. The Ubi CM team have repeatedly stated that tweeting is not part of a developers job, and that doing so is considered an activity above and beyond doing their work.

    yet you're using Thylanders as citations for this. That's the irony.
    If I wanted to, I could replace the majority of the tweet references with SOTG references. However, I've put as much effort into as I wanted so a link can be referenced. You are welcome to add your own citations of course
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  2. #22
    Originally Posted by Merphee Go to original post
    Imagine wasting your only recalibration on a mod slot.

    Better off just making mod slots just "mod slot", no specific attribute necessary. Or, make attribute recalibration and mod slot recalibration two separate conditions.
    You might not be saying that when you get a GOD rolled named item in this update, IE all the attributes you want and 1 that's above the cap or normal High Ends OR has a stat that isn't normally rolled BUT it has a mod slot that doesn't work for the specific build you're trying to make.
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  3. #23
    I don't really feel that you are doing anything to prove myths wrong... actually it seems you are just refusing to accept them.

    Stats and talents are being reduced in number (total options and combination are lower just a mathematical fact)
    Slots on gear is being reduced in number (again math)
    Talents are being removed from everything except chest backpack and a few exceptions. (admitted)
    The game is clearly going in a group direction, they made that point clear. It was missing and they are pushing it back in. (I actually find that good)
    As for content... They said the special editions would get more stash space..... they got a perk unlocked early. What they say does not mean much. If they added a single mission for all of year 2 they would still be able to say you are not regrinding the same stuff.
    No myth or prediction is proven anything until we are actually playing the update. Given the history of the franchise, the odds are on negativity. Like it or not.
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  4. #24
    Rmf846's Avatar Junior Member
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    That is what Fredrik has said, but the truth is that with talents now only on backpacks and chest peices, the best gear set back pack and chest peices are locked behind the raid. This means that solo players will only be able to use brand backpacks and chest peices, or the useless gear set ones that no uses.
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  5. #25
    dagrommit's Avatar Senior Member
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    Originally Posted by MutantCowboy x Go to original post
    I don't really feel that you are doing anything to prove myths wrong... actually it seems you are just refusing to accept them.
    You are welcome to provide citations that support your case. I've already provided mine.

    Stats and talents are being reduced in number (total options and combination are lower just a mathematical fact)
    The only reduction we know about are gear talents going from 48 to 40. Stats are being revamped - e.g. skill power is being replaced by skill tier. Other stats are going away (DTE) while others are being added (skill damage). You are welcome to post the list of confirmed stats if you have them

    Also, you're forgetting that the group talents and amplification talents (from exotics) make for new combinations, though we don't have any idea (beyond the WIP screenshots) what those are.

    Slots on gear is being reduced in number (again math)
    Slots are being standardized. In some cases that means they'll be reduced (Badger Tuff), in others increased (Araldi). And of course, mod slots can be recalibrated.

    No myth or prediction is proven anything until we are actually playing the update.
    Do you know the difference between "planned" and "delivered"? Point being, these statements represent what they've said they're planning to do. The entire purpose of this thread is to document what has been said. You can then judge the truth of those statements once the update is in our hands.
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  6. #26
    dagrommit's Avatar Senior Member
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    Originally Posted by Rmf846 Go to original post
    That is what Fredrik has said, but the truth is that with talents now only on backpacks and chest peices
    Seriously? https://forums.ubisoft.com/showthrea...1#post14748546

    the best gear set back pack and chest peices are locked behind the raid.
    It's debatable whether they are the "best", but this is no different from today. Whether the other gear sets are useless is also a matter of opinion, and you are welcome to start your own thread on that subject.
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  7. #27
    Originally Posted by dagrommit Go to original post
    You are welcome to provide citations that support your case. I've already provided mine.
    That is kinda my point, your citations are what I would use. Nothing really states that more options are being added and the only numbers given are in fact lower. This is not busting any myths and at best supports the myths. When they say and show how the revamp will have a hundred times the options and not dance around the subject with vague terms implying they don't want to directly say for a fact everything is less. Then yes myth busted. Until then myth plausible

    Talents are a prime example, 48 in 6-8 slots vs 40 in 2. Huge drop in outcomes.
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  8. #28
    dagrommit's Avatar Senior Member
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    Originally Posted by MutantCowboy x Go to original post
    That is kinda my point, your citations are what I would use. Nothing really states that more options are being added and the only numbers given are in fact lower. This is not busting any myths and at best supports the myths. When they say and show how the revamp will have a hundred times the options and not dance around the subject with vague terms implying they don't want to directly say for a fact everything is less. Then yes myth busted. Until then myth plausible

    Talents are a prime example, 48 in 6-8 slots vs 40 in 2. Huge drop in outcomes.
    What you consider vague seems clear to me. But, as I noted, we have no idea what the talents are beyond a few WIP examples.

    However, simply counting combinations is idiotic due to combinations that are incompatible (e.g. Spark & Creeping Death, Clutch & Unbreakable, Gunslinger & Bloodsucker) because of their requirements. Removing talent requirements ensures that all combinations are viable. Whether any particular combination is "good" is a separate issue of course.

    And as mentioned on the SOTG, the talents they're removing are passive talents - i.e. stat boosts like Hardened. These are just making up the numbers, and can be replicated by a better roll, "perfect" item, gear mod, or brand bonus.
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  9. #29
    DeMizeFPS's Avatar Senior Member
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    Originally Posted by LubzinNJ Go to original post
    If you'll recall what I was asking for was a consolidation of all the information that was released, whether it be on SOTG, twitter, streams, Reddit, etc being consolidated in one place so people didn't have to go through tons of different social media sites to get a complete picture of what was going on. One of the things you specifically were adamant about was that the twitter accounts of the developers were their personal thoughts and views, yet you're using Thylanders as citations for this. That's the irony.
    lol.
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  10. #30
    Originally Posted by MutantCowboy x Go to original post
    That is kinda my point, your citations are what I would use. Nothing really states that more options are being added and the only numbers given are in fact lower. This is not busting any myths and at best supports the myths. When they say and show how the revamp will have a hundred times the options and not dance around the subject with vague terms implying they don't want to directly say for a fact everything is less. Then yes myth busted. Until then myth plausible

    Talents are a prime example, 48 in 6-8 slots vs 40 in 2. Huge drop in outcomes.
    lets be honest, we all know that most people are only really using a handful of active talents because they outclass the other talents by a landslide. IE

    Chest: Bloodsucker, Berserk, Unbreakable ( underrated IMO )

    Backpack: Efficient, Spark, On The Ropes

    Mask: Concussion

    Gloves: Clutch, Wicked, Obliterate

    Holster: passives

    Knees: Composure, Entrenched
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