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  1. #1

    Shaolin feats are OVERPOWERED

    I hardly ever rant and pretty much accept everything about the game’s current state but Shaolin In 4v4s is very annoying.

    1. Who thought that vision trap thing was a good idea???? Why is it allowed to be place at my spawn?!?!

    2. He can teleport to his allies so quick so far?!?!?!

    3. He can teleport to ME too?! I know you can dodge the kick....but it’s impossible if it comes FROM OFF THE SCREEN

    4. Crazy rotation offense in ganks.

    5. I don’t play Shaolin so I have no idea if this is his feat or his allies or whatever but why does his allies heal whenever he hits me.

    6. For god’s sake. He has a stun, unblockable, undodgable, infinite chain, and whatever else he uses to gank.

    Request: Please for the love of god increase the cooldowns because it’s not fun when Shaolin can DISAPPEAR from fights and then REAPPEAR off the screen. Let alone, always know where you are because of that stupid trap he places at your spawn point that never seems to expire.

    Does the trap even expire

    And he is confirmed to have the highest walking speed in the game when locked onto an opponent apparently
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  2. #2
    UbiYubble's Avatar Community Representative
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    Sep 2019
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    Hey Choco,

    Thanks for your feedback! Feats have actually been a pretty large topic this week. Do you have any suggestions on how you'd like to see the Shaolin feats adjusted in a future update?
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  3. #3
    QI trap does indeed last indeffinitely. It's something that needs to be fixed.
    His teleports I find to be alright. The offscreen thing is sort of balanced out by the fact that it's a bash and those feed extra revenge.
    It's not like pre nerf shin's sickle rain that was a pin off screen that has no indicators and couldn't be interrupted.

    He does indeed have a feat that heals him and allies whenever a qi move hits, gets parried, gets blocked. It's okay. His other options are not really great which is why it's picked more. Qi moves in general usually have high recoveries. So if you notice a shaolin using them a lot in an anti gank or team fight you should try to punish them.
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  4. #4
    Originally Posted by ChocoPanda12 Go to original post
    I hardly ever rant and pretty much accept everything about the game’s current state but Shaolin In 4v4s is very annoying.

    1. Who thought that vision trap thing was a good idea???? Why is it allowed to be place at my spawn?!?!

    2. He can teleport to his allies so quick so far?!?!?!

    3. He can teleport to ME too?! I know you can dodge the kick....but it’s impossible if it comes FROM OFF THE SCREEN

    4. Crazy rotation offense in ganks.

    5. I don’t play Shaolin so I have no idea if this is his feat or his allies or whatever but why does his allies heal whenever he hits me.

    6. For god’s sake. He has a stun, unblockable, undodgable, infinite chain, and whatever else he uses to gank.

    Request: Please for the love of god increase the cooldowns because it’s not fun when Shaolin can DISAPPEAR from fights and then REAPPEAR off the screen. Let alone, always know where you are because of that stupid trap he places at your spawn point that never seems to expire.

    Does the trap even expire

    And he is confirmed to have the highest walking speed in the game when locked onto an opponent apparently
    The only broken feat is his Qi and the heal.

    Make no mistake, his 4th tier feat cannot do any damage or change the game significantly due how long it takes to charge. It is no where remotely as OP as say highlanders spear drop or a fire flask. The only stupid thing about it is that shaolin can teleport to a teammate and keep any banner offerings he is carrying. That would be the only OP thing about it.

    Qi trap needs a limit to how many people it scans before it disappears, maybe like 8-12

    And i think the stealth perk should just be removed from the game period
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