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Member
Track rotation broken in MP
The track rotation is not working correctly in multiplayer. I think it happens when silver ranked ppl are in the session, but it may also happen when unranked ppl are present as well. Basically what is happening is that there will be tracks that get locked together and never change throughout all 3 rounds. The tracks that cause this are .. "MX and The City", "Canyon Crash", "Lynx World", "Hard Hat Zone" and "Yellowstone Caldera". Sometimes it'll change between the 5 tracks, but then it'll only rotate whatever 3 it chooses for the complete session. This will go on for however many sessions there is someone present to trigger the selection of those 5 tracks.
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Ubisoft Support Staff EMEA
Hey,
Can you just clarify what you mean by locked together? You are only getting those 5 tracks when playing with someone who is silver ranked and no other tracks?
How many times has this happened to support this theory?
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Member
Thanks for the quick response!
I actually found a couple ppl between when I first posted and now. It appears that they did rotate, but only between the 5 tracks. Since there's only 5 tracks it's pulling from there's always a good chance to get the same 3 again.
I think it may be from unranked, but silver looks so close to unranked that they're easy to confuse them for one another if not paying close attention. I want to say it's happened with silver though too.
This issue has been happening since the start of season 4. It's happened way too many times to count ... and my theory is solid, unless it's been fixed today. Feel free to check the diamond leaderboards if you want an idea of how much MP I play. 
I won't have much time today to check things out, but will check tomorrow for sure or maybe a lil tonight.
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Member
So it's definitely happening with unranked. Was playing against a silver and things were fine until the next session when an unranked player joined us, causing the issue. It happened again with just the unranked in the session.
If it's related to the unranked track selection, then it should be changed to pull tracks from bronze. What happens is that there's usually an unranked person in the lobby and I've had it recycle those tracks for 5 sessions in a row. Probably would've been more, but I was done at that point so didn't hang around to get stuck with them again. I'm sure the lack of diversity has pushed a lot of players away from mp. There was a good number of ppl at the start of the season, but it's almost dead these days. Had hoped they would've fixed it when I first reported it before xmas, but it's been an issue for over a month now and I'm sure many are just done at this point. It gets pretty boring if your stuck playing 5 tracks over and over again.
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Member
This happens on PS4 as well
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Member
Had a different type of rotation bug early this morn. I was racing a gold division and we got the choice of "MX and the City", "Red Steel" and "MX and the City. This happened for all 3 rounds and back to back sessions and a couple other times too. https://forums.ubisoft.com/showthrea...Extreme-tracks This shows, not only how long it's been going on, but also that it's happened to others.
edit: Was able to record this, but don't currently have a way of uploading vid. Will figure out a way to upload if support wants to dispute this claim. Easiest way tho will be for the team to play the game first hand.
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Member
Has Ubisoft/RedLynx been testing MP with "lqa..." accounts? I ask because I found it odd that the one on Switch has somehow been able to avoid getting paired up with me despite me being in the lobby at the same time (I saw the time change on the LB and it only takes 30 sec to check). I only got paired up with them once or twice, but never again since those first couple times about a week ago and when I was paired up they had another account, same one each time, alongside them that just sat there. Plus, all the lqa accounts set mp scores around the same time between different consoles. Maybe it's just a coincidence, but somehow I don't think so. I'm just wondering because if so, next time don't hide .. race lol.
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Ubisoft Support Staff EMEA
Hey again,
I'll try and find out from the game team to see if it's intended that that it's always using these 5 maps when there's an unranked player. Maybe the maps have been grouped this way to make it easier for new players online to start with? Will let you know what I can find out.
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Member
UBI-Froggard,
Thanks a bunch. I really appreciate you checking into this stuff.
Decided to go ahead and take the time to get a youtube channel setup. This way I can just make a proper report from now on and save you guys the trouble of asking for screenshots/vids. Also save me the headache of being asked to prove my claim lol.
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Ubisoft Support Staff EMEA
Hey,
So the info I have received back upon reporting this is that it's not a bug, as multiplayer track rotation takes the MMR of the player that is the host of the MP session, to select the available tracks in the rotation. I have also updated the other thread you mentioned about what came of that report.