i will chime in to this thread to say that the biggest thing that has made me stop playing rising is little ease of use issues. i played fusion off and on throughout its entire life and it was always easy to find something to do. if i was playing single player i would work my through the tracks and find times i wanted to improve by looking at the mini leaderboard. in rising the world map makes it impossible to move through tracks in an organized way or remember which ones you've already played and there is no mini leaderboard so it takes extra button presses and waiting to load the leaderboard screen on every track, and the icons are so cluttered that the cursor will constantly magnetize to the wrong track, or the little "someone set a new time" notification will pop up and cover the track you're trying to get to and make it impossible to select. i can't look at the map for more than a minute without getting discouraged and leaving.
tc is the same way. the feeds take forever to find because you have to scroll so much to get to them, there are so many problems with redirecting you to the wrong place depending on how you navigated to the track, or how you exited out of it. my habit for years in fusion was to play recently released tracks and try to set good times, then when i would log in the next day, to scroll through my recently played tracks and look at the mini leaderboard to see if anyone had beaten me and then watch their replay and try to beat them back. but the mini leaderboard is gone in tc as it is in the single player so the extra button presses and time spent navigating menus just kills my motivation to play.
i managed to get into diamond league in mp for the first three seasons but i can't this season because it's impossible to find people online, and there's no way to queue while doing other things. why can't i queue up and go play single player while i wait? at least then i might have a chance to catch someone else looking for a match. why aren't the mp track playlists constantly being updated with new stuff from tc? it's like the tournaments in fusion where it was supposed to be able to have new tournaments all the time, but in reality there were just a handful that got constantly recycled and everyone lost interest in the feature. you have people making hundreds of amazing tracks, but can't find an interesting way to integrate them into the game or incentivize people to go play them?
i think trials has all the right ingredients to develop a really strong and long lasting playerbase but rising feels like no one actually thought about how real trials players actually engage with the game and instead put a bunch of effort into shallow content like the contracts in the career mode.
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