🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    Centurion rework.

    I've noticed a pattern emerging from most centurion players I've gone up against since the last patch. When out of stamina, and knocked to the floor. The centurion can heavy attack into a punch which knocks you down instantly a second time for the famous leaping stab. This chain is impossible to defend against if you have been knocked down once and I assume it is capable of instantly killing a lot of small health pool heroes, considering I usually use Black Prior and have my health reduced to one segment.

    Is this intentional? Are Ubisoft aware this can happen?
    Share this post

  2. #2
    DFQN1's Avatar Senior Member
    Join Date
    Sep 2016
    Location
    Germany
    Posts
    734
    It's probably not intentional but I do like it though. But for the record, it's deserved damage you're gonna take if you get thrown by a Cent when oos
    60 dmg isn't really that much.
    Share this post

  3. #3
    It's chip from the bashes, a heavy and a leaping stab. That's a stupid amount of damage for a single grab. I'm fine if their options were one or the other but the ability to do both is stupid. Not counting the fact that some heroes stamina is still not recovered by then so it can be done twice.

    It's incredibly broken and needs to be changed.
    Share this post

  4. #4
    DFQN1's Avatar Senior Member
    Join Date
    Sep 2016
    Location
    Germany
    Posts
    734
    It's getting changed after the rework anyways.
    Share this post

  5. #5
    lol its 60dmgs. raiders and jjs can do worse.
    Share this post

  6. #6
    Jormungander's OOS punish is 40 with ONE hit, so 60 is not that much, and (being Cent one of my mains) I can tell you, landing that combo requires great timing and certain skill, if you find many Cents doing it, then you are finding good enough Centurions.
    Share this post