I've noticed a pattern emerging from most centurion players I've gone up against since the last patch. When out of stamina, and knocked to the floor. The centurion can heavy attack into a punch which knocks you down instantly a second time for the famous leaping stab. This chain is impossible to defend against if you have been knocked down once and I assume it is capable of instantly killing a lot of small health pool heroes, considering I usually use Black Prior and have my health reduced to one segment.
Is this intentional? Are Ubisoft aware this can happen?
It's chip from the bashes, a heavy and a leaping stab. That's a stupid amount of damage for a single grab. I'm fine if their options were one or the other but the ability to do both is stupid. Not counting the fact that some heroes stamina is still not recovered by then so it can be done twice.
It's incredibly broken and needs to be changed.