1. #1
    Hello Rusetonians, I've been seeing so many posts about buffing this and buffing that especially when it comes to UK, Overall I would say the game is fairly balanced, UK could use a slight buff but not to the extremes posted in other threads.

    So to help players I decided to write this simple guide

    UK has a very fun and unique play style.

    Bunkers and stuff: I do not see a lot of UK players doing this but make USE of your cheap bunkers, $15 for a cheap machine gun next and $20 for an AT bunker, this makes approaching UK extremely difficult, yet players tend not to build them. UK has the only machine gun nest with the scout ability so not building any of these to cover your blindsides is inexcusable.

    Barracks: Uk does not field great infantry units however they do field some extremely powerful anti infantry with the vickers(great against infantry rushes). Still if you can get infantry into towns before an enemy take advantage of that opportunity and block off paths to your base.

    Tank Base: Some people seem to forget that UK's tanks are not there strong point, and tend to heavily rely on the fact that they should hold their own against their counterparts. However that is not their role,
    -One of the most important units you can get from this base are the ACMK1/ACMK1(the scout vehicles). As this is the only mobile ground scouting unit that UK has. Use them only if you feel like you cannot get close with an air scout
    -Matildas/cruisers/cromwells: most of these tanks have really ****ty range/firepower, however, they make up for it with their amazing armor. Make use of these units as COMPLIMENTS to your AT tanks, in other words MEAT SHIELDS. their range can also be used beneficially as it keeps these tanks up front while your AT guns do their work, just don't get them too far ahead. A common mistake I see a lot of UK players make is either upgrading to the cromwell or just go all out matildas and sending them off to die.

    Anti-tank base: You have the shield now don't forget to bring the sword to a fight.

    -The archer and firely are pretty much the best armored AT tanks in the game. If you do have the opportunity to upgrade to the firefly take it.

    Artillery Base: you'll notice that most of your army composition is comprised of a lot of armor leaving you very exposed to infantry and infantry AT guns, make use of your artillery, and the SEXTON(assault gun) to widdle them down also very handy to assault their AA defenses for your air to do their work.
    TIP: use artillery bunkers if your just looking to quickly take out defensive positions and infantry positions, this will save you time and money rather than building a whole new base+units(it's not a replacement but a temporarily substitute).

    Air Base: the crown jewel of UK, the 2nd sword.
    This is Uk's main strength. If you are being bested in air by any other nation than you should not play UK period. UK's air base is fairly cheap this allows them to have a 2 to 1 ratio over an enemy. You can outproduce them. For every german $30 ME262 lost you lose 1 $20 spitfire. This keeps you ahead in points and economy.
    -hurricanes: if your assaulting ground with tanks go with hurricanes or archer/fireflies in this case the ground force should be eyes for your air as you slowly push forward. remember to take full advantage of air speed and take out any recons whenever possible. to blind and reduce enemies range
    Tip: it takes 5 hurricanes to take out practically any building remember this, and use it to your advantage to take out any supply depots, or key installations whenever possible.

    -Spitfire: spitfires are what allows UK to be the king of the sky. They are cheap and they are strong. Remember that you only need spitfires if your opponent/s have advance fighters otherwise hurricanes can hold their own against regular fighters and fighter-bombers.

    -Bombers: pretty straight forward. if your not being contested for air superiority bomb bomb and bomb.
    TIP: 6 wellingtons for an instant HQ kill, 1 for any other buildings.
    TIP: 4 Lancasters for an instant HQ kill, 1 for other buildings.

    paratroopers: use them to sneak around or cut off expanded supply lines.

    TIPS:
    -Take out recons whenever you can to blind your enemy and reduce their range.
    -the AI can be a bit dumb, so a little air micro to help them with picking targets will go a long way.

    Protobase: churchill(SUPER heavy meatshield), AVRE(better assault gun),

    SKINK great for reinforcing the air with a mobile ground.

    Hopefully this guide was helpful and thanks for reading.

    p.s. Screwdriver.
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  2. #2
    Originally posted by massive02:
    UK could use a slight buff but not to the extremes posted in other threads.
    People just want the churchill tank to be in the armour base for upgrade. Lower skink cost, maybe alittle lower price for some planes and maybe alittle lower price for firefly or archer with no research etc. Isn't that extreme.

    Originally posted by massive02:
    p.s. Srewdriver.
    You spelt screwdriver wrong. Your punishment is to give it back
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  3. #3
    edited to fix some spelling mistakes, so no I keep

    also there's another thread asking for regular tank buffs as well as a slew of other things
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  4. #4
    Originally posted by AverageSoldier:
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by massive02:
    UK could use a slight buff but not to the extremes posted in other threads.
    People just want the churchill tank to be in the armour base for upgrade. Lower skink cost, maybe alittle lower price for some planes and maybe alittle lower price for firefly or archer with no research etc. Isn't that extreme.

    Originally posted by massive02:
    p.s. Srewdriver.
    You spelt screwdriver wrong. Your punishment is to give it back </div></BLOCKQUOTE>Why to make Brits stronger than they were? only thing what has to be done is churchill to armour base and AVRE to AA&Arty base
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  5. #5
    I do agree that the UK is UP threads are getting out of hand, but UK ground is like going the entire game handicapped by needing literal ages to research plus the amount of cash spread over every base. UK just doesn't have the option of going ground and working unless your opponent gets AA thinking you'd go planes. Keep in mind the reason why there are complaints is because people want the option to go air or ground, not simply be forced to use air or both. Every other nation has that level of openness, but without a "core" of a ground army, something to build off of there's just one strategy for UK ground and only one that works.

    - AT bunker from UK only has 400 range and has the same stats as their basic AT gun in terms of damage I believe. Its also a fragile structure, aka useless.

    - Matildas are too slow to be used in ANY viable capacity with other units, and they cannot hold their own alone. $25 each puts them at the same price as fireflies and cromwells, which are both superior if available. Lets not even get into the crappy build time.

    - Cruiser is a Panzer 3 for $5 more :| missclassed as a "medium" tank. I could destroy one of these with a screwdriver. Seriously.

    - Cromwells have 3 armor... same as any other nations advanced medium tank cept Italy. It has only 300 range making it useless in tank-tank or tank-anti tank capacity. Its essentially anti infantry which the vickers already fills the role of, $50 research that takes forever, AND at $25 its the same price as a firefly. Cromwells seem to share the same build time issue as the Matilda.

    - UK needs a barracks/arty+aa/anti-tank/armor base to cover the same ground a decent heavy tank would. Whereas any nation could choose a general build that they thought of beforehand on the ground UK is reduced to scout and counter, scout and counter.

    - Any adjustments to proto units is unnessescary, cept mabye a build time decrease on all of those units.

    Bottom line. UK need a support tank capable of keeping up with other units and being able to not easily defeat enemy tanks but stand a decent chance to hold their own. The Churchill does not fill this role. With its crap range, long build times and pathetic speed its just a giant target that also needs to be supported by a menagerie of units. Some of you may think I'm asking for a UK super pershing, I'm not. Don't want it to end up spam new UK tank and do nothing else, but it shouldn't take a greater number of units to again fill the same role any other nation could by popping out a heavy tank (or what they really are, main battle tanks)
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  6. #6
    The Cromwell should cost $25 to research and $20 to build. Matilda should be $20. Build times should also be reduced. Firefly should have research price of $50. Skink should be $10 cheaper. The UK still wouldn't get good ground but at least it wouldn't be so expensive.

    Since the UK relies on so many different bases to be effective, maybe they should get cheaper buildings.

    I suppose the UK could get the Comet tank (basically an IS-2 with 1 less armour)for a 'backbone' unit.
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  7. #7
    OK not all my dogs are Barking in my head at the moment and so i have paranoid tendencies etc... But its a conspiracy by the Developers. I can see it as plain as day. They program everything for the game. They started initial testing a playing. They think 'yes we will be our proud nation off France and destroy the British in a battle for the first time in a thousand years'... so the game starts Britain AT is abit strong. They lose their tanks.. So they quickly put a new unit in the French arsenal. Hoping that no-one would notice they had a tank that actually didnt fight in the war. They say 'ha this tank will show those Brit AT whos the daddy'. But to their shock fireflys can still kill them. esp with Churchil and Cromwell, matilda support. So they hatched another plan and thought who'd notice that British tanks could only fire half as far as everyone else. (Guess there is something in the Stereotype that the French are arrogant) And guessed the rest off the world(UK) lacked the intelligence to notice such a devious act. But even after this they still kept falling fail off our AT, So they increased the AT gun research to 50 and then pushed it back 3 years. So Britain again handicapped as the only nation that has to wait until 45 to upgrade its AT. But even then they couldnt stem the tide off tank casulaties. so they had one thing left to do... and increased the price off the Firefly. They cheered this had seemed to work. finally there armour could not only go toe to toe with the British they could also Beat them with their new super tank that they brought from the future. But despite all their sneaky mods come 45 when they let Britain have a Typhoon. Found themselves on the receiving end off a Typhoon and nooo they were losing tanks again. What to do they must have though. Then they went through the French military archive cabinet and found what was originally a post WW1 design off a tank that had AA on the front. So they thought no one knows anything about French weapons because no one has seen them in action ever before. Except when the Germans used them. (Sorry couldnt resist) So they thought the armour is good dont touch that but we want a gun abit bigger than an 88 cause size matters. then they noticed the original specs for the AA was just an old underpowered bit off junk. NO that wont do. We have to make it stronger but not to powerful the players that use other factions should notice or bothered about afterall its only the UK that is now dependent on air the other factions can offset with ground units. So this old obsolete tank design is born and then the devs realised that now they have AA on their super tank they dont have to worry about using their cap up on AA or have to pay out on overpriced AA vehicles then worry about making sure that they are close to AT Units and tanks for protection. So The devs are now happy they have a counter for Anything the brits can throw at them. But still not happy they decide to reinvent another obsolete design so they can have an assault gun... But its annoying for them if its only short range so to sort this they make it long and short and on par with the strongest off opposing art. But as theve put their prototype Tank already in the armour base they choose this to fill the vacant spot... Not realising damn they have to wait until 45 to get it. All the time in 39 and 42 they keep losing arty to air attacks and its a pain in the *** having to keep an eye on it and moving it forward and its slow. So now carried away with redesigning the French army they think hmmm ok the Assault gun wasnt that effectice in reality but then anyone who plays this game wernt around then so no one can accuse us if we upped its range and power abit. And now France were happy because for a nation that believed in a static defence they have this highly mobile armoured army. But the devs still found an occasional hurricane would get a hit on one off their units so they think ok everyone know the French airforce was useless. But no one really knows how much so by that token no one one will know if we make just a tad stronger to be able to put up some kind off fight and the Guppy have another firepower to be a decent ground attack. Then they think well why do we need heavy bombers they cant kill tanks well. So they say thats it if we make the Bomber really bad people will see that we havnt beefed up any French unit what so ever.

    overall with this fantasy military they created they were happy. But in 39 they realised their infantry was crap snd they still needed inf for a few jobs like ambush. Hmmm they thought. how about having the French Foreign Legion everyone has heard off them and how tough they are and make them easily available from 39 and make them well tougher than the others cause they trained in the desert and during the war some were fighting with vichy and the Germans and some were fighting the allies. They must have been tough because they took everyone on. Thats about all i know the FFl did in WW2. nothing sticks out like American 101st and 82nd or the brave Russian troops that stormed German positions with one gun per 2 men. Or British commando raids in occupied Europe long before we invaded? ah i know what it was no one knows cause they never left survivors on any side. killed everyone they did. Yeah they were tough they couldnt contol farmers in Vietnam and had to run to America to stem the commies. <sigh> But its ok no one will notice the ranks off a generally small in number compared to foreign heavy elite infantry..... Anyone read this please let it be known im not anti French in anyway just anti Devs who happen to be French and them using their position to balance or tip the scales in their favour. They have the basis off a great game i actually love it. But to me they didnt make them as strong overall as the Germans or Russians cause that would then be completely obvious. But i swear they thought we must be as strong as the British well no infact stronger. And how the British units are balance where you cant access units until 45 even though they were in service years before given them slow build times and high costs stakes it up against the UK Every faction is pretty well balanced between ground and air. With the UK its lop sided but not only that on consol how the interface is set out for air its boring keep having to keep track off your aircraft and mindlessly tapping the directional button to keep your planes in the air. Its easy esp on a larger map to be over occupied with air that you havnt time to keep the ground units healthy. to much ****ing around. Thats a thought with air recon you should be able to assign planes to it so rather than wasting ages defending from enemy planes etc the recon could task your fighters to intecept. Anyway thats another head in the clouds whinge by me... Think ill let my therapists know ive found a saource off therapy that helps me YAY
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  8. #8
    @above

    Holy wall of text!
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  9. #9
    Oh so i should point out my annoyance. That is i have no issue with how strong Russian or American or German units are as to me overall pretty accurate. But what has annoyed me is UK ground has been weakened by making units unavailable untill in 45 era then having to get charged more. lets face it during the war we were free loading most off it from the Yanks. until we could pay it back. so all units should cost us nothing. Plus im annoyed that only faction without post ww2 tech. But even so i can still handle that. But not when the Devs decide to add France on the game and then beef France that they have a more balance to their units with quicker production times hardly any research costs, overall cheaper and each unit has more functions than a swiss army knife. Its probably me but i dont get it. Balance only works when the person thats doing the balancing is unbiased and it clearly isnt the case.

    Oh dont think im being like really passionate about it im not. im not that bothered in all fairness ill still play as UK and where ever i find a French tank a firefly with its tank and art support will be blowing it up.

    End off the day im British id rather play as Britain but alot times to win i have to fall back on air because one lapse with British Ground and its over for them. No options. All other nations have tactical options. Except Britain despite they pioneered alot off combined arms. So ill say it again. All i want a slightly cheaper recon, Churchill moved to armour and available from 42 as historically accurate. AT gun ypgrade like the other factions avail from 42. Skink cheaper so you have an option to not build a ton off aircraft using up cap and concentrate on something else. And Put a 17pdr on the Churchill throw it in proto and there we are the Blackprince a tank that can kill a tank, oh and a churchill crocodile if ya want to push the boat out.

    Is that expecting to much one extra unit and 2 to be moved to the correct time frame. The devs did **** load more with French units. So i dont think us Brits are going overboard
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  10. #10
    Originally posted by angus725:
    @above

    Holy wall of text!
    Sorry about that... Proof that im crazy lol did all that using ps3 controller and couldnt se what i was typing because the onscreen keyboared was covering the txt.
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