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  1. #1

    Please, consider nerfing Lawbringer's parry punishes

    Playing an assassin like Peacekeeper against a Lawbringer is just an impossible challenge: every good read for him rewards him with 50 damage, he has 30 more health than my hero, he deals generally higher damage with greater range, he is actually very fast, and his shoves are nearly unpunishable. Furthermore, the blind after his light parry punish seems to last like 3 seconds,one managed to feint twice and hit me with a light and I was blind for the whole process. He has offensive problems, but his defense is just broken, that must be adjusted first.
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  2. #2
    Originally Posted by Goat_of_Vermund Go to original post
    Playing an assassin like Peacekeeper against a Lawbringer is just an impossible challenge: every good read for him rewards him with 50 damage, he has 30 more health than my hero, he deals generally higher damage with greater range, he is actually very fast, and his shoves are nearly unpunishable. Furthermore, the blind after his light parry punish seems to last like 3 seconds,one managed to feint twice and hit me with a light and I was blind for the whole process. He has offensive problems, but his defense is just broken, that must be adjusted first.
    100% agree. LB is way too strong same with Hiko, Jorm, BP and Rider.
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  3. #3
    I agree with some point myself. For me stun is the biggest problem. Everything he does stuns. Impale stun shove top light stun light parry stun heavy parry stun. Literally damage stun stamina. Cant play with any clear vision. Constantly OOS with stun on top under UB pressure.
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