🛈 Announcement
Greetings! Ghost-Recon forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game.
  1. #71
    This is my vision of what is needed:
    The.best solution is for Ubisoft to fix the game ASAP. Stop DMR glitch, stop strafe glitch, and stop circle running / 360 degree 3rd person aiming crap. Problem solved. Then nerf Scorpio Scout, Bullpup and VHS, buff KSG, slow the speed down, drastically reduce stamina - if you want more it needs to come from perks. Add a LOT MORE MAPS, fix night vision and make it so you can see into buildings, bring back 1 shot Sniper kills, either make all headshots a kill or at least give them double damage for a headshot, make Medic drone instant heal, speed up carry animation, need drones to be undetectable for a few seconds after deployment, more daytime in maps, make stealth more viable with regards to footsteps, Panther needs to be more useful ie) instant smoke screen with a bigger and longer effect. PvP would recover and grow quickly if this is done
    Share this post

  2. #72
    ArgimonEd's Avatar Senior Member
    Join Date
    Dec 2017
    Posts
    4,031
    Headshots should definitely be a kill.
    Lost count how many times I shot someone in the head expecting them to die, only to be killed because they kept shooting at me.
    While I hesitated because I was in sheer disbelief.
    Share this post

  3. #73
    Originally Posted by ArgimonEd Go to original post
    Headshots should definitely be a kill.
    Lost count how many times I shot someone in the head expecting them to die, only to be killed because they kept shooting at me.
    While I hesitated because I was in sheer disbelief.
    I know. I was pissed when I took careful aim on an unsuspecting enemies head from 10 feet away with the FRF2, only to be immediately melted by his Bullpup PDR. Apparently didn't hurt him too much lol
    Share this post

  4. #74
    ArgimonEd's Avatar Senior Member
    Join Date
    Dec 2017
    Posts
    4,031
    There was this time.
    I had killed two on the enemy team, and was the last one on my team.
    I was using only one rifle at that time, The map was the construction site on skell port.
    I was shooting a dude that was on the building under construction and ran out of bullets, was going to reload and saw a dude trying to flank me.
    Switched to my pistol and unloaded the magazine on him (Was the CFSP) he died.
    So I quickly reloaded my pistol and ran to the building, managed to get behind the other player and shot him on the head.
    I always had the drill in me of double tapping.
    So I shot him in the head twice, only to see that he was still alive.
    I was left without action, only to witness him turn around and unload his gun on me.
    There it was, lost my chance of completing the One man army achievement.
    (Wasn't the only time I lost this chance due to either situations like this, or other players using glitches)
    Once I killed the entire enemy team with exception of one player.
    I had flanked the enemy team on the bunker map, killed two snipers on the water tower, one dude that was going to use the intel to locate me (was the last one alive in my team)
    And I found the other player running toward the water tower to get me.
    I shot my M203 at him, he survived, I had taken very little health from him, by shooting him with a 40mm grenade.
    I couldn't ******g believe this.
    He killed me with his sniper rifle because I was standing there in disbelief.
    Other times I died to someone that I unloaded all my guns at, only to see him running in circles stop and shoot me.
    And No I had my shots land at him, is no mystery, shoot ahead of him instead of where the player is (Had a white X appear to all my shots)
    But someone explained me that by doing this, they glitch the hitbox. So the shots land but don't cause damage.
    Share this post

  5. #75

    Coughing patient in Erewhon

    Once you walk into the cave, the toxic coughing sound starts to echo no matter you are in menu or not. Would you please change that toxic sound into any kind of music or tune! Thank you!
    Share this post

  6. #76
    they should fix the speed of running in pvp when they use the ability that gives you 10% movement speed. because they run so fast that when the sight of the weapon follows them the bullets do not hit. making the character faster than bullets. seeing it very ireal
    Share this post

  7. #77
    Originally Posted by Maiky2c Go to original post
    they should fix the speed of running in pvp when they use the ability that gives you 10% movement speed. because they run so fast that when the sight of the weapon follows them the bullets do not hit. making the character faster than bullets. seeing it very ireal
    They have to fix the movement speed in general, not only the perk
    Share this post

  8. #78
    ArgimonEd's Avatar Senior Member
    Join Date
    Dec 2017
    Posts
    4,031
    Originally Posted by Maiky2c Go to original post
    they should fix the speed of running in pvp when they use the ability that gives you 10% movement speed. because they run so fast that when the sight of the weapon follows them the bullets do not hit. making the character faster than bullets. seeing it very ireal
    You do know that in real life you have to shoot where the target will be, and not where he is...Right?
    Share this post

  9. #79
    Originally Posted by ArgimonEd Go to original post
    You do know that in real life you have to shoot where the target will be, and not where he is...Right?
    Sure but in this game we can run faster than bullets, it's crazy
    Share this post

  10. #80
    ArgimonEd's Avatar Senior Member
    Join Date
    Dec 2017
    Posts
    4,031
    You are not running faster than the bullet.
    The bullet just take a time to get to a place.
    At 100m for a avarage in trained human who can run at 16 mph.
    You'd have to lead almost an entire meter in front of your enemy. (29.99 inches to be exact) and that was calculated in my ballistic calculator by giving an extra 150 fps (feet per second) to the bullet.
    If you take a trained SOF dude whose physical requirements have him running a bit faster than a regular un fit person
    They can get to 20 mph...
    So yeah you'd have the impression the person is faster than a bullet.
    Just aim slightly in front of him...
    Like you'd have to do in a game like Arma 3
    Share this post