Longer pvp matches in ghost war.
Best of three is over so fast in most cases then searching for a game takes longer.
Matches should be best of 7.
A vote for rematch option at the end of each match would also be cool but with the same map and two different ones in a vote prior.
Hey Ubi,
I agree. The matches are too short, and finding one can definitely take more time than having actually played the match. I wouldn't go as far as to say 7 rounds. I would meet in the middle at 5, and maybe make the game 5 versus 5. (That latter suggestion isn't as important as the former.)
On top of that, I'm not sure if this is even possible, but can you give players the option to jump straight into PVP Ghost War Matchmaking right after selecting our Ghost? It's a bit tedious to have to go through a loading screen, then go to the Matchmaking section in our Menu to get to PVP. I think this might remove a lot of friction, and give players direct access to that experience from the get-go. If the connection was a bit better (from an earlier post I wrote), I'd go straight into PVP without ever needing to load into PVE. On top of this, I'd spend way more time in Ghost War if this option was available to me from the start. It saves time, and get's players to where they want to go.
Thanks,
[/SIZE]
Please make the Richard Cobden Residences a ghost war map!
I several suggestions for maps but this island seems like it would be one of the best locations.
Aurora has many many amazing locations for ghost war maps but I feel and I’m sure many others who spend the majority of their time these days on ghost war would agree, that the ghost war maps are some what lacking.
Please take a moment to survey the Richard Cobden Residences also called Shelter Island and consider this for a ghost war map.
Also other ghost war map considerations that have made me really wish we had it in ghost war
Airship Station
Driftwood Islets Testing Zone
Mechanical R&D Center
Jace Skell Conference Hall
Vega Residences
Darkwood Island Port
If you are listening to feedback and are considering new ghost war maps, maybe do a poll to see what locations players would like to see in ghost war?
I really think we need some tournaments or something for ghost war. More importance on teamwork and in game communication. For a tactical shooter, very few people use their mic which is probably the most important aspect of small team tactics. How can we encourage team communication, clans, etc?
Dedicated servers on PC please!
Seems like there are dedicated matchmaking servers that connect everybody then switch to P2P for the Match.
If someone is from Brazil they take out my entire team faster than we can blink. It's almost as bad as playing against a hacker. It's unfair and sucks the joy out of everything.
I wonder if the developers know this issue exists.
Potentially look at increasing the PvP competitiveness and adding in a ranked system so players have something to works towards when playing the online. This will stop the online from being repetitive and give players more reasons to play for longer.
Also, fix the running in circles kinda destroys the game.
AgreeOriginally Posted by Champman00 Go to original post
Lock the camera behind the player
Weaker Aim Assist will give you more tactical content
Yeah Locking the camera is a must, that the run speed and auto aim.Originally Posted by hirofps1st Go to original post
Crazy to think its been almost 9 months and nothings changed. the fact that its been asked for in the forums and nothings been done with how much times past, i'm thinking the games going to stay as is which is a shame, changing these 3 things as well as the dmr would have Ghost War playing like it should. Camera and run speed are an easy fix.
I like there shrinking circle. If you can't solve the problem by then its usually do to some camping sniper that didn't move, adjust to his team being in firefights.... if you want to play hide and seek maybe Ubisoft can create one of those. If it comes down to the circle something is wrong.