I just want to take 30 seconds and make a request for the mini map. I find that when I tag enemies/loot/civilians it shows on my screen and it makes the screen very busy. How about giving us/players an option to tag enemies/loot/civilians etc but only have the markers show on the mini map. So for example, I’m in a compound and I see there are 2 enemies mark around the corner of a building. The mini map shows the mark but there isn’t a marker over the head of the enemy. Same goes for civilians and loot.
Well done IMO. From the very beginning of the game i've had the impression that Nomad's torso is oddly long, and his shoulders don't look natural, like by boys before puberty.Originally Posted by kimreis Go to original post
So, I have a question to pass forward to the developers, what's theirs's/Ubisoft's stance on adding a similar system to Tennogen System like Warframe has to Ghost Recon Breakpoint?
https://forums.warframe.com/topic/75...sic-art-guide/
What Tennogen is, for those that don't know is a system Digital Extremes has for player designed cosmetics that is voted by the Warframe playerbase through Steam Workshop, and then DE in turn sells it to the playerbase, and splits the revenue with the original creator of the cosmetic item, so an In-depth example looks like this.
1) An artist/designer emails Digital Extremes, for the material set for the Warframe they want to do the skin on
2) Digital Extremes sends them it, but with certain caveats like it being not NSFW, Adhering to the Artstyle of Warframe, and limited custom geometry (in this case, they can do retexturing to the Warframe's base skin and a completely new helmet) (Think in the case of GRB, receiving the Male and female Nomad skeleton riggings)
3) A designer then designs the skin, and adds it to the Steam workshop (or for GRB, Uplay I guess)
4) If it gets a large amount of traction through the Community, then Digital Extremes does a repass, working with the artist and doing final changes on the skin.
5) It gets added to the Warframe store, however instead of being the in game currency (think Ghost Coins), it sells for about 5-7 US Dollars for a full skin, However the profit is split 50/50 between Digital Extremes and the person who created the skin
Now you might ask why this could be good for the player?
1. Cosmetics that people want (like properly modeled vests, Covered Airframes, Crye Shirt with rolled sleeves, etc) can be added in.
2. Cosmetics can be added in at a much faster rate, for those who want a large selection.
3. Reskins to gear that isn't reskinnable can be made available, for example a colorable version of Fixit and Fury pants.
4. It can be a way to ease in future player created content like a mission editor, and bring community ingenuity together.
5. It can help out those struggling in the games industry, by easing them into it, helping them get a wage/living, and bolding their resume (read the article at bottom)
6. It can remove developers off creating MTX clothing, and onto creating in game clothing that can be earned for free.
Of course this requires Developers to be willing to give out art assets, but maybe hear me out, they can have the initial creators for this program be people in the art design side of Delta Company as a test run?, before opening it up to the masses.
Finally, I will leave this article on how this exact program helped a struggling artist, find his way out of financial debt and into a stable job.
https://www.pcgamer.com/how-a-strugg...arframe-scarf/
Thank you for reading.
The pricing by the way would be,
Warframe does,
$2 for a helmet
$7 for a skin/helmet combo
$5 for a cape
$2 for a Weapon skin
$2 for an armor piece
So, In hypothetical GRB terms (As close to an estimate to actual in game store prices)
$7 for a Full Skin/Helmet combo (Think Paladin 9 bundle levels of things, with separate pieces for gear)
$2 for an individual helmet, vest, gloves, boots, Patch, Tattoo, Knife.
$5 for a Shirt, Pants, or Backpack
and keep in mind this would be split 50/50 between the developer of the skin and Ubisoft, so if someone buys a $7 skin, then each party would get about $3.50.
IMPORTANT NOTE: The prices must be reasonable or at least adhere to the normal store prices, using this split as justification for say $14 dollar skins would make this program a disaster.
Hola UBISOFT me encantaria ver muchisimo mas chalecos pero algo estilo spetsnaz por ejemplo los
CHALECOS
"issue webbing smersh"
![]()
EN CUESTIÓN DE ROPA SERIA ALGO MAS COMO UN CAMUFLAJE ESTILO RUSO
"TELNYASHKA SKY BLUE SLEEVELESS T-SHIRT SPETSNAZ"
y por ultimo una mascara de gas
GRACIAS POR LA ATENCION, ESPERO SE PUEDAN METER GRACIAS FORO
His shoulders aren't retracted.Originally Posted by kimreis Go to original post
Once you develop correctly your lats (back muscle that gives this V shape) you will pretty much be like that.
I cant get my arms to touch my body, my shoulders aren't retracted
By the last image, appears as he is slouching his shoulders forward which could lead to some issues in his articulations and spine
The ones you want are behind the year 1 passOriginally Posted by Dashdot.at Go to original post