A vest for Assault, Engineer, Medic, Sniper.
It's wired to run around with cal.50 sniper rifle and have no any pouch for mags. Not many would fit, but still... Two pouches under arms, one on each side as no any sniper would love to lay down on bricks like 50 cal magazines are. This could be one of those vests with zip on the front, so player could have this feeling like as a sniper he or she could unzip it to lay down comfortably (zip doesn't have to work as an animation obviously).
Perfect would be a vest for sniper with: two sniper mags, two 5.56 ASR mags and two 9mm SMG mags, plus one unisize pouch (for bandages) and two for grenades. It doesn't resolve all the configurations but it's kind of middle ground sorted in one vest for most players no matter if they use one or two long weapons.
To wear a vest like that + 3 day backpack makes sense to me for a few days out in the field. Or just full PLCE configured as vest mentioned above.
I was first doubtful of the games release, but I have greatly enjoyed the game since I bought it. I had payed for the ghost coins to purchase the gas mask, but realized you cant wear gasmasks with helmets anymore. I was really hoping that I could make a full tactical loadout with the M50 Avon mask. please make the mask compatible with helmets again, I payed for the mask so I would hope that I could use it like we could before in wildlands! also how come theres no woodland ERDL, like what was issued to the military back in the 80's and 90's?
and yes, I know its 2020![]()
-Dark Green color for clothes, the same dark green that British DPM or Wolves Forest have
-Sentinel mkII pants (the armored ones) could have the armor stuff colored like your vest, so if your vest is black, the armor parts would be black, but the pant could have, for example, tiger stripes
-Wolves black for clothes (black, but the extra stuff on the clothes and vest have this olive green color thing)
-Make more clothing paintable, for example Wolves pants
-Please fix the holster not getting dirty bug. I believe this is caused because holsters now get their color from vests, but the dirt texture is on pants, where they used to take their color
- Maxim 9 is caked in green mud 95% of the time, regardless of the environment (urban, dusty etc.). Haven't tested this on other HDG's yet but it is an issue with Maxim 9
- Tattoos can sometimes glitch onto the fingers when using the fingerless gloves, making them patterned in black or completely solid black
https://youtu.be/kF5DgMCfnYs https://youtu.be/1tKKhkE7O1k
Here is another example of some customization options you guys can put in the game. The war belt and sling should be options we can have to better create our ghosts. Just an idea.
I wouldn't use leg holster at all. Imagine how much dirt gets to the pistol when crawling or doing prone camo. That's asking for troubles when you need your gun. Holster on the chest/vest/plate carrier only I believe if mission is out in the field including mud, dirt, ect.Originally Posted by SniperBaitD27M Go to original post