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  1. #411
    Please give us the ability to add/remove independent pouches in vest and battle belt that spawns with type of weapon or vest.
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  2. #412
    Cross com glasses
    Ghost masks
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  3. #413
    DarkkStarr387's Avatar Junior Member
    Join Date
    Sep 2019
    Location
    New York, USA
    Posts
    27
    Hello Bard,
    In my opinion, you can effectively add customization options to the game by modifying existing assets to create variants of the current clothing we already have. This would be the most cost effective way of doubling the player's wardrobe while still providing meaningful options. Several of these features were available and well received in WIldlands. Start by bringing the customization up to par with the game's predecessor. Examples below:

    - Add option to roll sleeves on all long sleeve shirts. (Example: CRYE Combat Shirt had two variants in Wildlands: standard & rolled sleeves with folded collar.)
    - Add option to wear hood on shirts where applicable (Example: Hoodie in WIldlands would prop hood up if no headgear was selected, but went down if the player put a helmet on)
    - Add option to change knee pad / battle belt color. Make independent from pants color.
    - Add option to remove battle belt
    - Add MICH / PASGT / FAST helmet variants with IR Strobe / Counterweight / NVG power supply wire / accessory. reference headgear worn by actual SOF units.
    - Add ability for gas masks/ respirators to be worn under helmets. (Example: all masks in Wildlands were capable of being worn in tandem with most headgear

    - Add option to add / remove neckgaurd/ shoulder pads from body armor

    As far as NEW items go, I personally would like to see the following. Rest of you guys let me know your thoughts.

    - Add Ranger Green Camo Color (Darker variant of olive green. Reference USMC Force Reconnaissance) .
    - Add Foreign camo options for players looking to RP multinational SOF units. (Example: French European Centrale Woodland Camo / Russian Flora DIgital / Desert & Urban Tigerstripe)
    - Add Kryptek Camo Variants
    - Add Pencott Camo Variants
    - Add proper Crye combat shirt with camouflage extended fully down to cuffs .
    - Add Flight Suits with customizable camo color (Reference USMC Force Recon or USAF Para rescue).
    - Add US Standard Issue Battle Dress Uniform Shirt & Pants
    - Add US Standard Issue Army Combat Uniform Shirt & PAnts
    - Add Eagle Industries Rhodesian Recon Plate or SFLCS Plate Carrier.
    - Add Interceptor plate carrier.
    - Add vests w/ groin plate or option to add groin plate. (Reference USMC).
    - Add 1-hole and 3-hole balaclava from WIldlands.
    - Add Ghost Recon Future Soldier / Advanced Warfighter Assets for futuristic aesthetic & callbacks to fan favorites
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  4. #414

    Better looking ghost from a sniper

    Better plate carriers, like the Shellback elite 2.0 plate carriers. Alot of the plate carriers are bare with very little on but if you google US Delta force they geared up with radios, gps, magazines, m-9 mags, D-rngs, glow sticks and tourniquets. Operator helmets need acouple more items on them.

    Please add crye combat shirt 1 and 2!!! Crye shirt 2 was my favorite.

    Adjust the grip and move it forward on the M4A1, it is way to close to the magizine of the gun.

    Add nomads hat facing forward. Also adjust all ball caps and make them fit the character better.

    Add tactical watches, like G-shocks and other types. Also add a garmin gps.and let people choose which wrist they want to put their watch and gps.

    Put our tactical knife that we choose on our gear where we can see it. I think it would be great and another way to show our own unique ghost.

    Thats all for right now. I got alot of great ideas on looks for the game. Im a in the military and based out of the SF bay area.
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  5. #415
    Lol, i agree with all your ideas. Some very good ones I didn’t think of, i like your hood idea.
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  6. #416

    Combat belts with plate carriers

    Add combat belts too.
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  7. #417

    [SUGGESTION] Wolves Camo Fix

    How about making the Wolves gear camos match their weapon counterparts. I LOVE the Wolves weapon camos, and would definitely use the Forest and Arid on my gear if they were the same dark shade as the weapon camos.
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  8. #418
    I would love to see a Bodark Set arrive, now that the Bodark guy was introduced in from Deep State.



    Adding to this, two requests from Phantoms,

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  9. #419
    BN723's Avatar Junior Member
    Join Date
    Mar 2020
    Posts
    27
    Make the Sniper balaclava longer down the neck so it goes underneath the collar of most if not all shirts.
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  10. #420
    There are plenty of things that need improvement, but one of the things I'd like to see sooner rather than later, are new takedowns. I expected to see some change with the Splinter Cell content, since that's what happened when the echelon gloves were introduced to Wildlands.

    I appreciate the different animations when executing enemies on different levels of terrain (even if it is buggy as hell), but the standard takedown from behind and in front are very old now. Furthermore, I think each knife type should have its own takedown style.

    For example, the karambits should be centred around wrist locks and manipulating the enemies to the ground, whereas the Bowies should revolve around sheer trauma (to be honest you nailed that already). The dagger should be used to puncture arteries and lungs, and the animations should be quick and accurate. You see what I'm getting at?

    Instead of two different takedown styles, each "series" of knives should have their own identity. Because right now, there's just no point in owning every single knife
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