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  1. #51
    Originally Posted by ItsCouchPotato Go to original post
    I was Active Duty Marines from 13-17 - Military Police. MCT and on we were taught controlled pairs and failure to stop drills. We never ran burst on the M16A4. Not sure if instructions changed since I was in as we moved away from M16 and M4 to the M27 IAR.
    We only ever ran semi-auto on our M4s. Burst and auto burn through ammo and aren't very accurate. Wouldn't even do it if I was breaking contact. No point.

    The reason we didn't do failure to stop drills is that in a CQB environment inside a building, you're going to be moving when you engage your target, and your target may very well be moving too, and is almost certainly going to be shooting back from an uncomfortably close range.

    There's almost no chance of accurately transitioning from the torso to the head with that **** going on. Best just to shoot until they drop. If they're still moving and still have a weapon in their hands, a security round wouldn't go amiss.
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  2. #52
    I just want to be able to fully mod my guns myself and to just have to pick up a gun once and then have it always, the same as we had before. There isn't a single thing I would have changed from before. I wish you had just spent the last few years improving what you had instead of this weird, dogmatic way ye try to apply the same idea to every game in every context every time, like that you must change everything from one installment to the next, or choosing to withhold basic QOL stuff in this title or that title because you always have to hold something back. It's nonsense. Like not letting us holster our weapons! The most annoying, constantly irritating thing. Who thought they were being clever by taking away that? That kind of stuff is the definition of immersion-breaking.
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  3. #53
    ArgimonEd's Avatar Senior Member
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    Originally Posted by ItsCouchPotato Go to original post
    Currently, they teach drills of 3 shots. 2 to the chest one to the head, 2 to the chest one to the pelvis, ect. The one shot, one kill is mainly the motto used by specialized units like Marine Scout Snipers and Recon. They are typically going to be using .308 or larger rounds which makes it effectively possible. The 5.56 is just too small and moves to fast to be a one shot kill. The head is to small of a target which is why we put two in the chest first. "Aim small, miss big"

    I completely agree with you on allowing different variation of calibers though, it would be a nice touch. The current caliber system is lazy and just wrong on a lot of firearms.
    Learned like this also, but I'm from Brazil...
    My experience is nothing compared to you who deployed to war.
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  4. #54
    ArgimonEd's Avatar Senior Member
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    Originally Posted by SniperBaitD27M Go to original post
    We only ever ran semi-auto on our M4s. Burst and auto burn through ammo and aren't very accurate. Wouldn't even do it if I was breaking contact. No point.

    The reason we didn't do failure to stop drills is that in a CQB environment inside a building, you're going to be moving when you engage your target, and your target may very well be moving too, and is almost certainly going to be sitting back from an uncomfortably close range.

    There's almost no chance of accurately transitioning from the torso to the head with that **** going on. Best just to shoot until they drop. If they're still moving and still have a weapon in their hands, a security round wouldn't go amiss.
    We actually had an interesting experience on FnF training.
    Usually the guys that are already in the room hardly moved, when they usually did was to back away from the guys entering.
    And most of the hits were in the crotch area...and most of the times happened with dudes that decided to just rush the room without slicing the angles of the doorway.
    And didn't waited for the rest of the team to enter with him...
    These dudes were either pawned the moment he gave 5 steps inside he room.
    Or after shooting one of the dudes.
    Usually the people to miss more shots were the defenders.
    We used paintball guns because simmunition is expensive and my country military has a history of not investing enough on the regular infantry.
    Those who are lucky enough to be in a more "elite" unit (Paratroopers, jungle infantry, air mobile infantry "even tho almost everyone during basic combat infantry, learns how to fast rope from a helo, learns to helocast and etc...There is an specific brigade that receive support and transport of helos during their incursions") may receive a little more training.
    I enlisted in 2013/14...had friends that did it before and others after.
    I heard that the jungle infantry battalion on my hometown were receiving more MOUT/CQB oriented training during the Rio Olympics.
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  5. #55
    Originally Posted by ArgimonEd Go to original post
    We actually had an interesting experience on FnF training.
    Usually the guys that are already in the room hardly moved, when they usually did was to back away from the guys entering.
    And most of the hits were in the crotch area...and most of the times happened with dudes that decided to just rush the room without slicing the angles of the doorway.
    And didn't waited for the rest of the team to enter with him...
    These dudes were either pawned the moment he gave 5 steps inside he room.
    Or after shooting one of the dudes.
    Usually the people to miss more shots were the defenders.
    We used paintball guns because simmunition is expensive and my country military has a history of not investing enough on the regular infantry.
    Those who are lucky enough to be in a more "elite" unit (Paratroopers, jungle infantry, air mobile infantry "even tho almost everyone during basic combat infantry, learns how to fast rope from a helo, learns to helocast and etc...There is an specific brigade that receive support and transport of helos during their incursions") may receive a little more training.
    I enlisted in 2013/14...had friends that did it before and others after.
    I heard that the jungle infantry battalion on my hometown were receiving more MOUT/CQB oriented training during the Rio Olympics.

    I joined the US Army during the surge in Iraq back in early '07, and deployed to Baghdad, Iraq later that year. Did a good bit of reflexive fire training in basic. I was a medic in an infantry unit once I finished all my training. We received fairly extensive CQB and MOUT training prior to deployment, because we'd been at war in an urban environment for over four years at that point. We were pretty good at it.

    Guys inside rooms during training definitely tend to be more static, but in actual combat they tend to be more mobile. Usually they don't necessarily know we're coming. They're not all just sitting in their rooms aiming at the door as we come in. You might get a few that are ready for you once you start breaching, but a lot of times it'll be dudes running into a room, or popping into a hallway. Sometimes you meet them in the stairs as you're going up, and they're coming down to engage you. Sometimes there are non-combatants in there too. It's a pretty kinetic, chaotic environment to be in.

    That said, while my platoon, as well as the rest of our company and battalion, did some ugly room to room house clearing, and had some good firefights, we hit more IEDs and EFPs than anything. Got mortared and rocketed at our COP and on the FOB a fair amount too. That's where the vast majority of our casualties came from.
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  6. #56
    Edcrophilia's Avatar Member
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    Okay.

    So..... A bunch of Vets (of various National origins.) hijacked this thread from improvements we want to stories about our service(s). (Kinda my fault.)

    Next we'll be b!+€#!n about the V.A. (Only those of us who are in the U.S.)

    So before we all get reprimanded by one of the mods.

    Let's get back on topic.

    We're sorry (Not really, at least I'm not.)

    We won't do it again. (Yes we absolutely will.)
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  7. #57
    Originally Posted by Edcrophilia Go to original post
    Okay.

    So..... A bunch of Vets of various National origins. hijacked this thread from improvements we want to stories about our service(s). Kinda my fault.

    Next we'll be b!+€#!n about the V.A. Only those of us who are in the U.S.

    So before we all get reprimanded by one of the mods.

    Let's get back on topic.

    We're sorry (Not really, at least I'm not.)

    We won't do it again. (Yes we absolutely will.)
    ****ing VA. Three months for an eye appointment. Finally used the choice program, got my appointment in a week and a half, and the prescription they made for me is drastically different than the ones I've gotten from the VA. On a positive note, it actually works, unlike every glasses prescription I've gotten from the VA.

    Give us back the Future Soldier gunsmith. With options for different lengths and styles of rails, different buttstocks, and the ability to hand place our own attachments. Ubisoft is rapidly becoming the VA of video games.

    There. Back on topic.
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  8. #58
    Edcrophilia's Avatar Member
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    Originally Posted by SniperBaitD27M Go to original post
    ****ing VA. Three months for an eye appointment. Finally used the choice program, got my appointment in a week and a half, and the prescription they made for me is drastically different than the ones I've gotten from the VA. On a positive note, it actually works, unlike every glasses prescription I've gotten from the VA.

    Give us back the Future Soldier gunsmith. With options for different lengths and styles of rails, different buttstocks, and the ability to hand place our own attachments. Ubisoft is rapidly becoming the VA of video games.

    There. Back on topic.
    LMFAO!

    Different suppressors (visually), by different manufacturers could be a nice addition.

    Many people have requested flashlights. Personally I hate this idea, unless it's implemented the way it works in reality.

    Not only does it let you see what's around you, it lets all of your enemies know where you are also.

    Because that's how flashlights work.
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  9. #59
    Wildlands was on point with hardware gunsmith and variety of weapons and gear the constant changing part is annoying starts taking attention from mission, bring wildlands style back, just a few things would like is flashlight attachment, more variety of sniper scope wildlands were pretty limited none had very good magnification and limited zooming in and out abilities, the different caliber and specialized ammo would might make it more fun don't fix it if it ain't broke wildlands was perfect for players like me that like to explore customize your character
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  10. #60
    ArgimonEd's Avatar Senior Member
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    Originally Posted by Edcrophilia Go to original post
    LMFAO!

    Different suppressors (visually), by different manufacturers could be a nice addition.

    Many people have requested flashlights. Personally I hate this idea, unless it's implemented the way it works in reality.

    Not only does it let you see what's around you, it lets all of your enemies know where you are also.

    Because that's how flashlights work.
    Yeah, but I personally don't use flashlight to see the environment.
    I used on FnF to blind others, was quite successful a few times, others not so much...but people already knew I was there.
    (I didn't had one of these good 1000L torches, they are kind of super expensive here, mine had only 150L)

    On other topic, well wished the dev's took some time analyzing how the ground branch gunsmith work.


    And as a VA...We have something similar here, but works better (Because it's deducted from our paycheck) my grandmother already had heart surgery and a lot of treatment on our VA hospitals.
    granted that my grandfather was a Major, but....also works alright for the enlisted.
    Sometimes even better than the civilian hospitals.
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