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  1. #171
    Just a thought, but is there a chance to be able to add a 9" barrel to the 416 to make it the real world 416C?
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  2. #172
    Something that would be pretty cool would be if you brought some of the guns from ghost recon phantoms.
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  3. #173
    ・Add an option to remove scratches and dirt on your weapon
    ・I want new variations for hand guards and iron sights
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  4. #174
    I played and I find that this game is not finished, main quest threads should be flagged and unavailable when a given thread is not done (it distracts the game a lot). At the very beginning, when we choose what level we will play, it should stay until the end of the game (with the thought that I can change it, the game is not interesting) (if I turn off the Mini Mapke and the enemy markers see me in the grass from a dozen or so meters. AI is well written but their stats and character targeting rotation are poor "no randomization"). Exchange items with other players (). Options in items do not make sense, despite the fact that the items give% are not perceptible. The techniques are loaded for a long time and the player forgets about them and in 80% nobody uses them. Player level brings nothing. no random shops (merchants) on the 2x2x2 quickslot map, of which only in 2 you can use throwing weapons, to switch to the next weapon I have to enter the menu. No weapon crafting, no crafting drop items (no Map exploration). There is a nice dynamic matrix mesh system like a jetst dirty with mud, you could return the weapon to become dirty and jam over time and lose its shooting value and jam then you could take it to the gunsmith and repair it (use the materials for the weapons that gives the effect of a used weapon), Each gadget that is worn on a weapon should give stats, not
    + 15% recoil
    -15% recoil
    something at the expense of something? improving the weapon and adding components to it should be better and not take statistics because you have a few% more ammo, the only thing where there is no limit is the map size and that's all.

    I want to play this game because of the graphics and great applause for graphic designers (good job), I see failures from the programming side.

    greetings
    Ghost adpierr32
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  5. #175
    Zec7orZa's Avatar Junior Member
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    Oct 2019
    Location
    South Africa
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    3

    Attachments

    Can you make it possible to attach rifle scopes to assault rifles and to adjust your front grips to the position you desire.
    It would also be great to attach flashlights to your weapons as well and have darker nights. It feels that nightvision is not even needed in the game. The moon looks like a secons sun during the night.

    It would be nice to be able to have more than one attachment on your weapons.

    Thanks and keep up with the good work!!!!
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  6. #176
    Originally Posted by Zec7orZa Go to original post
    Can you make it possible to attach rifle scopes to assault rifles and to adjust your front grips to the position you desire.
    It would also be great to attach flashlights to your weapons as well and have darker nights. It feels that nightvision is not even needed in the game. The moon looks like a secons sun during the night.

    It would be nice to be able to have more than one attachment on your weapons.

    Thanks and keep up with the good work!!!!
    I would love to see this! I think having flashlights and lasers on at the some time as a scope is super cool.
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  7. #177
    UBISOFT, Currently with the PEQ-15 the laser pointer DOESN'T exceed more than 38 meters, which in my opinion is completely and utterly BS!.
    I'd like the distance to be extended to AT LEAST 80 to 100 meters.
    The MAWL-DA distance is less than 60 meters, INCREASE that between 125 and/or 140 meters.

    The PEQ-15 and the MAWL-DA also has (as far as i know) 4 different functions. They are as follows.

    Red/green laser dot (without the use of NVG)

    IR laser pointer (NVG required)

    Illuminated White light with no laser pointer (NVG required)

    And illuminated white light with IR laser pointer (NVG required)

    ALSO while on the topic of laser pointers, For the love of god, MAKE IR LASERS VISIBLE TO TEAMMATES. Playing with no hud, no team icon can be tricky,
    Especially at NIGHT.
    So just like Wildland PLEASE add laser pointers visible for teammates while using NVG's.
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  8. #178

    [Crafting/Gunsmithing] Triggers and attachments

    A simple addition that’s been on my mind since release would be for all smgs, assault rifles, and dmrs based around assault rifles(ex. 416 scout), to have all the trigger options. I find it dumb and aggravating that I can’t make m4a1 assault semi auto and full, I only have the option for burst and full auto. This goes for all the assault variants of the assault rifles and other classes as well. Also, the additional barrel and stock option for the ar-15 family was an awesome touch, but please extend this to all the variants such as the 416 short, which doesn’t have the stock options. This could also extend out to the other modular rifles like the Scar, G36, and 553 family. More variety and attachment options is better and allows us to make our guns more unique, even if only cosmetic. Same goes for all the other classes as well, the mp5 has a lot of options as does the mk48 family of LMGs.

    Lastly, if it would be possible, adding the suppressor back as an option to the stoner as well as a semi auto selection for the trigger would be a tremendous addition. It’ll add some diversity to the LMG line and also make it a possible stealth option. The u-100 could be added back into the game also so there could be another stealthy lmg.

    Thank you.
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  9. #179
    - Would be nice to craft weapons with the 300 gear level if we got them before.

    - The sound of gunshots needs a serious overhaul.

    - Please make the weapons selection loadout menu less claustrophobic. The space is limited, the stats cover the weapons and we have to scroll for ages to find a specific weapon. Making it similar to the one we see in the objectives menu or the crafting menu would be a great start IMO.

    - Also, more metal parts from dismantling weapons would be great considering we get none from drones for some reason.


    And thanks to Ubisoft for listening to us and improving the game on each update! Keep up the great work, guys.
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  10. #180
    - Add the Universal Scope System
    - Add Cylindrical suppressors for handguns and desert eagle
    - Add the ARX200 suppressor and others for all weapons and assault variants for weapons eg: M4A1 Assault with ARX200 suppressor you get it, thanks for reading.
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