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  1. #611
    Can we PLEASSSSSE get some suppressors on the lmgs? If it’s an issue for pvp then don’t allow them in pvp for balance. In the real world there’s long suppressors and for the purpose of this game it’d sure be nice to have your ai squad mate to have a suppressed lmk for when you tell them to open fire it keeps it immersive.
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  2. #612
    How about making the bazooka/rocket launcher use more realistic...it's too slow and cumbersome now.
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  3. #613
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  4. #614
    BUFF THE MK18 DAMAGE

    At this point it is LITERALLY JUST A RE-SKINNED 516.

    At 20 base damage almost ANY OTHER ASSAULT RIFLE IS MORE USEFUL

    Maybe also properly adjust stats for the foregrips (why the hell do they INCREASE recoil?)
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  5. #615

    Weapons in cut scenes

    wrote a post before hopefully it was seen. I feel like the cut scenes should have been fixed by now, not having cut scenes show your gear it shows me that the game was just made without any thought. Hopefully this issue gets fixed soon. It would be cool to see your AI team mates in some cut scenes even if they don’t say anything. My other requests was for more facial features, and hairstyles, take downs, AI Communication between the four, and more realistic blood splatter. The idea of having also different missions or faction missions that aren’t the same. It could be anything from breaking out or into a prison to helping civilians get to safety or defending a base filled with rebels. Having new gadgets also like a teaser or wire explosives that you could ether buy from Maria’s shop or have to pay for, I was upset during the terminator event because I thought we were going to be able to get the terminator skins and dress them how we would like them to be I thought we would even hopefully get a Metal arm or something that would be cool like in wildlands with the Predator event we got to get the Predator Wolverine claws that had a different take down. Another issue I have is with the takedowns we don’t see I variety also the time it’s the same two takedowns unless you’re on a hill, I hope that we could have the options of doing slow takedowns and longer takedowns. We need more missions that we can get lost it I feel like I’ve completed multiple missions over and over again because there’s nothing left to do. Wildlands was a great examples of the different mission types. At this point it wouldn’t be a bad idea to include a lot of the cosmetics that were in wildlands as far as the facial features and clothing. It would also be cool to see different types of enemies and it would also be cool if we could call in rebel support like in wildlands that was such a good game. We need different storylines, clothes in the shop and more enemies.
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  6. #616

    Smoke grenade? Flashlight attachment?

    Have you guys thought about bringing the smoke grenade and the flashlight attachment to the game? Also bringing civilians back to the roads like in wildlands?
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  7. #617

    weapons,attachments and functions

    • it would be very nice to be able to flip out the bipods as well as turn lasers on and off
    • helmet attachments like flashlights
    • flashlight for gun
    • posibility to attach laser as well as flashlight on gun
    • guided missle launcher
    • bring back all drone features from wildlands
    • add smoke grenades
    • ghillies for weapons
    • pistol sights
    • ballistic shields compatible with handguns and few MPs
    • add different types of amo pls

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  8. #618
    i think is time to a get a .50 cal or 12.7 too
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  9. #619
    Originally Posted by ghengisdong69 Go to original post
    I understand that the render distance is limited to ~575 meters because the game world is so large, but it would be really nice to be able to dope scopes for elevation, have higher/adjustable zoom scopes (4-16x, 6x-25x, 8-32x zoom etc.), and be able to render enemies out to 2500m. I understand this may not be achievable in the current game, but if it could be implemented in the next title, that would make the sniping experience so much more enjoyable.
    Render distance is more a matter of processing power and memory than anything else. The greater the amount of stuff that needs to be rendered, the lower the render distance can be. As for scopes, 6x is acceptable for the current render distance. Even in the military, extreme magnification scopes are very rarely used, and when they are, it is for extreme long-range shooting at singular targets. Ranges that are far beyond what Breakpoint can simulate. Additionally, higher magnification scopes have the trade off of lower field of view. This means they are less effective for closer ranges, where targets are moving faster relative to the shooter's position. Thus, they are useless in Breakpoint, or any other game featuring such a large world, due to the render distance limitations. I doubt you will see a game like Breakpoint with the tender distances you want anytime soon. Even the average computer would struggle to render the kind of details found in Breakpoint at those distances. And that's what you have to keep in mind: Ubisoft isn't making games for people with deep pockets and supercomputers, they're making games for the average gamer. Which is what makes them their money.
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  10. #620

    Handguns, rifles, & attachments

    I would like to see the addition of new handguns to the game as well as new attachments for handguns. NEW RIFLE and RIFLE ATTACHMENTS

    2 handguns I would like to see added are the GLOCK 19 MOS Gen 5 and the Sig Sauer P365.

    I would love the option to add a red dot to the handgun, like an RMR, Holosun 507C, or Vortex Viper. Even the option to add suppressor height sights would be great. I also would want to see a new compensator for handguns, something like the Strike Industries Mass Driver Comp. Additionally, I would like to see more compact laser options for the handguns.

    For rifles I would want to see the addition of a SBR .308, even the inclusion of the SIG SAUER MCX, or SIG SAUER 716I TREAD. For rifle attachments, I would want to see the user be able to choose the attachment locations . And include a an LPVOA that can be used on SBR's and Full Length Rifles
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