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  1. #341

    Please add the following

    1. Flashlight attachment
    2. PLEASE!! Add The ability to have to 2 rail attachments. (Flashlight + laser)
    3. More grip attachments
    4. More scopes
    5. Add Stock customization
    6. Let players choose where to place rail attachments
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  2. #342
    Sabor_'s Avatar Junior Member
    Join Date
    Dec 2005
    Posts
    23
    What's the deal with the 2.1.0 changes to collapsable stocks? They used to be extended on 416's and M4's, tucked nice and neatly into our shoulders when we aimed... Now they've been collapsed and look a little silly
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  3. #343
    I noticed that some of the weapon variants didn’t get a trigger upgrade. If I may make suggestion, can you give the all of the assault variants a single fire trigger upgrade, in particular the 416 assault special.
    Also is it possible to add a top rail to:
    416 assault special
    516 shorty

    I think those weapons can benefit from have the MAWL-DA as an attachment.

    Last thing, are there plans to have all optics available to all the weapons? I’d really like to an ACSS sight on the 416 assault special. That would be the ultimate recce rifle.

    Thank you kindly
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  4. #344
    —Ubisoft just make a 100 rd beta mag for assault rifles or a snail mag for em
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  5. #345
    -also box mags for assault rifles
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  6. #346
    BDC reticles on the scopes don't function the way they should. Right now accounting for bullet drop is just kinda guesswork.

    I think it'd be awesome if the BDC reticles matched the actual bullet trajectories. The ACOG specifically has a great setup in real life where the lower hashmarks indicate your point of aim at increasing distances (200m, 300m, etc) and the width of the hashmarks decrease to fit the average width of a man's shoulders at each distance. So you line up the hashmarks with your target, find the one that closest fits his shoulder width, and use that hashmark as your aiming crosshair to properly compensate for bullet drop at that range.

    I know it'd get a little weird with shooting from elevated positions etc, and the built-in rangefinder would possibly make things a bit TOO easy (maybe add an option to disable the rangefinder, or only make it accessible on weapons with the rangefinder rail attachment equipped). And since different weapons have different ranges, I understand that an individual BDC may not work in all cases - but even if you standardized it to a certain weapon and allowed other weapons to deviate slightly, that would be a great improvement.

    That would be a fantastic addition to the game's realism. I hope it's doable!
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  7. #347
    Allow us to change the color of the Kilm, Ripples, Hive, and Prism suppressors
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  8. #348

    Weapons and attachments

    So far the weapons selection for breakpoint has been pretty dismal compared to wildlands. The selection of weapons for breakpoint should have started where wildlands left off. Weapons like the m16(a4), m60e4, ACR, mk16, an actual mk18, m240, m110, SR-25 should already be in game.

    Personally at this point, in the next ghost recon game just let us make our own weapons like call of duty modern warfare in warzone I think it is (correct me if I'm wrong). Just let us use a variety of say 5 different stocks and stock lengths, barrel, handguard lengths, calibers, all scopes, all side, top and bottom rail options and muzzle options. Then we can make what we want and dont have to rely on developers to assume we want a certain weapon.

    Breakpoint for right now needs to get back on to wildlands level with customization. If certain things like stocks and stock adjustments, rail options, access to all scope and muzzle options were added than it can get somewhat close to wildlands.
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  9. #349
    You need to fix some of the attachments in fixer recoil on the guns and I think they need to remove perks and special techniques and make the immersive mode look a little bit more realistic and make the characters look like how they're posted look and give it to correct attachments in clothing that they wore in the trailers and I think they need to also remove bivouac and let's make our own campsite and me make the survival more realistic and remove the **** dang stanima bar and make the injury resistance more realistic and bringing bulletproof vest and make the Cosmetics actually mean something or do something
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  10. #350
    Why can't we just have all the scope attachments on all the weapons? sure I can understand some of the smaller weapons not able to have scopes but many AR's have the same railing system and yet half of the attachments aren't compatible... it makes no sense what so ever.

    an example is like the A2 Shorty: why can it not equip ANY sight with the magnifiers? then again most "shorty" versions cant have scopes like the EXP3XG33 sight. or even the Russian version.
    on that note why can some weapons use the Russian sight with magnifier and not the EXP3 and vice versa?

    I don't end up using 3/4 of the weapons available to me in the game purely because I am not capable of attaching certain sights to the weapons and its a shame because a lot of them are weapons I generally enjoy using in other games or are general fans of.

    for a game series that has become known for its level of customization when it comes to weapons there are a quite a few arbitrary restrictions put in place that just make no logical sense...
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