Card Events are the boring grind fest. Some ones played mortal kombat. The players and hence the people who spend money like mike13131 are the reason redlynxe can even bring you this fun game. How ever before id like to see any thing rather than a dumn switch deck button why cant we continue in the challenges. No one would ever beat or play a video game that you had to start over from the first level every time you die its freaking ridiculous. All the greats Mario Bros. Ninja Turtles, galaxgia, space invaders, Xmen, The Simpson's, Mortal Kombat, Street fighter, GhostNghouls, ALL GAMES THAT FOR ANOTHER $0.25 you could continue right were you died. If your going to charge 50 cartman cash to play again then your rewards should pick up too. Over 1000 challenge battles and only 12 completed is ridiculous. Second why is match making so broken for challenges like i got pit against a area 2 newkid at 2000 rating for a easy win then my next three all against 8000 to 8500 appoinents are you serious. No one wounder they rule the challenges baords so what you make the top kids in F2P whales all easy fights against garbage appoinents???? Really guysOriginally Posted by NathanialHB Go to original post
how are card events annoying grindfests? only turns into a grindfest when its fantasy due to removals and OP cards. been a few these past weeks where I have played Sci-fi/SH... and other people are playing different things as well, SH is currently not even playable at top end due to the current meta having powerbind and enforcer jimmy almost everywhere, or DSR **** magic etc, at least gives some play to other stuff.
and besides, my current deck was based off a card use deck from over a year ago, because it shot me up the ranking, its changed over time but thats how I have found it, same with other decks would love to play, but can't yet.
How is Dragon Slayer Red a problem with her small window of effect? Do you just group all your cards together and muscle your way through all time? Its a pretty easy attack to dismantle with out Dragon Slayer if you ask me. Stan of Many moons effects the whole board. Spells like Arrow Storm, Fire Ball and **** magic are pretty much ranged killers. If it was not For Tokens recent to a two cost card and Inforcer Jimmy's two cost cards what would Sci Fi even have? Your about rant about super hero decks is wrong. At 7400 i see plenty of level 4 and 5 Human Kite and his shield seriously needs a nerf. He protects every thing long enough to wipe out enemy cards before it even dissipates and when combined with Santa it almost guarantees 2 phone's a attack. Level 6 mosquito is ridiculous as well as a level 4 Mysterion is when played as your about to break a phone same with level 4 professor Chaos. Level 5 Dr.Timmothy is a huge disappointment considering he's supposed to be professor Xavier and he only picking up one kid a attack should be more. I have a Idea if the devs ever really listen besides Buck and Toller how about Sophie and make her the 3rd legendary SciFi and for a special why not a legendary version of Dr. Timothy's attack that picks up all enemy kids on the board for Damage could use a Kylo Ren type character or a Darth Maul with like Bradley or evil Emperor Buck? Hay can we get a Buck or Toller card how about it? Plenty of Dog Characters like Stans dog Sparky????Originally Posted by ScottOld Go to original post
small window of effect? she hits ranged ffs...
the point is, you HAVE to group cards together with some themes.... how can you use sharon? Human Kite? etc etc?
and SH requires combos.... you cant build a combo if its wiped out by ONE card, adventures good cards are heavy HP 5 costs also.. so having such a card, rendering stuff unusable and recent changes to the meta have NOT helped OPEN the field up either, Zen is even more common then pre-nerf.. because its low cost... and now you cant even use sharon to heal NK to actually buy some time to build a push against low cost spam.
Dragon slayer has narrow area of attack limited to in front of her. And her attack doesn't extend all the way to the new kid like other specials do. Her war cry only goes to about half the field. That just shows your not using tact in your battles and your mad and upset because you just run up on people witch is so lame any one can win if that's all you did. If you using kite then why are you struggling? Problem with kite santa combo is its Like 7 to 8 seconds maybe even 10 of invincible unites under the shields. She doesn't kill your cards either. She just cuts there health in half. I love the sharon nerf. She was a cheep tactic of healing the new kid almost completely before she is out of range in two healing attacks. I finally just got my Mecha Timmy to level 4 and now he's maxed. At 3.75 seconds im vary disappointed. I would love redlynxe to buff him so at level 4 he at least controls the enemy unite for 4 to 5 seconds. 3.75 is no time at all. And for a level 4 legendary card he's super under powered like that. Makes no since how a epic card like Pope Timmy is better and has a way better special then his mind control. Im surprised since Mystical is there meta that they just don't make Mecha a Epic Card and make Pope the legendary since his stats and special out way Mecha's?Originally Posted by ScottOld Go to original post
no she doesn't I have had stuff going down the middle hit by a DSR played along the bottom, she has a massive range and it needs toning down
and once again challenge run ruined by mirrior decks... and not even outskilled, 1 game thier Blood elf killed got a buff off EVERY kill... this card is beyond stupid, tone it down.
Cards that need toned Down are Stan of many moons, Santa (hardest hitting deck in the game) the knoms after there buff shred every thing. No way should a little tiny thing rip apart a Tank. Defies logic. Same with pigeons and rats. The rat already did 3x damage to kenny unites before the buffs. Extend their health not there attack. Human Kite shield last way to long. Lets shortan it more on pare with Drawelfs. Mysterion needs a buff in his health honestly. But honestly i think works fine as it is. Im okay with the way things are. If you want to change red then how. They can only nerf her normal attack and health. The special is written as cuts enemy unites health in half and decreases attack for 10 seconds. Mean while stans fire can be toned down and there's a range meter they can go buy. I believe the card said deals damage in range at one point so again pleas give him a range like Cartman's or Mecha's make his range 7 or 6 not the whole board.Originally Posted by ScottOld Go to original post