1. #11
    satan was nerfed.
    nerf sally
    nerf heidi
    nerf this
    nerf that
    nerf my enemy cards since there is no way i lost when i was trying for real.
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  2. #12
    Satan is too strong because he destroys everthing simply putting him on the field.
    He's like Incan before the nerf... He's a range unit with the health of a tank and the warcry of somm. He should be cost 7 because he can't be countered.
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  3. #13
    Originally Posted by Filduro93 Go to original post
    Satan is too strong because he destroys everthing simply putting him on the field.
    He's like Incan before the nerf... He's a range unit with the health of a tank and the warcry of somm. He should be cost 7 because he can't be countered.
    That was my suggestion, but everyone says since he was already nerfed once he no longer has any reason to be nerfed again.

    If you can't get at least 7 energy of value out of him, you are using him wrong IMO.
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  4. #14
    He's crazy good at lv4, I'll admit that much. Probably the best legendary in my opinion at that level. Every time he's boosted by an event, I can count on jumping to top 50 for sure. I think his damage is ok for the cost, but it's frustrating that his cast time is so fast that it's impossible to counter him unless you're playing mystical. Transmogrify can't even hit him between the start of his animation and when the damage goes out, so all you're left with is being very mindful about overcommitting when you're starting to win an exchange midfield so you can be prepared to go full on attack again once he pops on defence. It would be interesting to see how he did with 2 extra seconds added to his warcry.
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  5. #15
    ManBearPig is a slow tank with no ability and a slow attack, he costs 7.

    Satan is a good tank with an incredible wacry (the damage of somm), and the possibility to attack flying units because he's also a ranged card, he costs 6.

    Why?
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  6. #16
    nik_lin's Avatar Senior Member
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    Originally Posted by Filduro93 Go to original post
    ManBearPig is a slow tank with no ability and a slow attack, he costs 7.

    Satan is a good tank with an incredible wacry (the damage of somm), and the possibility to attack flying units because he's also a ranged card, he costs 6.

    Why?
    I guess the same reason why Incan was supposed to be one of the best legendaries (but not anymore after being nerfed to sh*te)? You have to reach legendary in PvP first to even have a chance to get them. Probably meant as some kind of end-game: they were great but only the best players would even have them.
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  7. #17
    It also just means that MBP is a crap card that needs a buff.
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  8. #18
    nik_lin's Avatar Senior Member
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    Originally Posted by camelchasers Go to original post
    It also just means that MBP is a crap card that needs a buff.
    That as well At least in legendary / higher levels. I think when people are lucky and they get MBP in lower levels its quite devastating at first.
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