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  1. #1

    Raid feedback

    Crafting weapons on demand should be at your gear level or it is worthless and you will have to rely on terrible rng from raid bosses

    Raid weapons - koblin is bad, 15% damage to drones when a lower elite weapon is 12% damage to drone, no extended mag option and the recoil is pretty bad, Baal is ugly, allow skins on it and buff the damage because the bonus is lack luster, vector control room, no extended mag option ruins this weapon, I can't speak on the shotgun because I haven't recieved it yet

    Heroic Raid - it should drop 8 pieces of gear or level 300, all I'm saying is heroic should reward better than normal

    Replaying raids in the same week, special gear only drops once per week which is fine but at least let 3 high score regular weapons drop when replaying raid since we have to deal with terrible rng bonuses

    Option to turn off gear score for the crybabies
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  2. #2
    Understanding that gear score has very little impact on the game, making it mostly a pointless attempt to turn a non-looter franchise into a looter, doesn't make someone a crybaby.
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  3. #3
    I can feel at difference in just score, I'm 283, raid island enemies are 260 and open world 250, I feel my shots do more damage but also with gear score you have gear talents and perks which make a significant impact in forming i.e. an explosive build , stealthy build, tanky injury resistance build, ect ect, I highly doubt they will completely remove gear score from main campaign, it will most likely only be implemented in new mode with option to turn off in main campaign mode
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