Let my apparel keys build up cause there wasn’t anything interesting before the update I wanted.
I had only 7 items left to collect... so I consecutively used all 56 Keys one after another till pockets were inside out cause why not.
The Results....I now have only 4 items left to collect 🤨
LOL. My sentiments exactly. If he had seven remaining items and 56 keys only unlocked three of them, then as his probabilities progressively diminish with each unlock, I suspect that even 246 will not be enough.Originally Posted by CassiousCloud Go to original post
Keep tracking the results, though, NvTwist74. I'm sure everyone is interested. We'll also be able to use them in a "No-Lube" commercial, wherein the main protagonist bends over.
I know this is not about the keys you guys are talking about ,but I just found this out today..
I didn't realize with the apparel event,that each character gets their own apparel project.. is this new? because I could swear we could do the one project on all our characters..
I'm not complaining..I'm glad actually,because it means more keys..
It's been this way at least since I joined in mid-June, 2019, and the subsequent Apparel Event #3 (Heat Wave).Originally Posted by CassiousCloud Go to original post
At the time, I only had one leveled character, and was able to acquire all of the items thereunder.
When Apparel Event #4 (Explorers) came, I planned to reduce the grind/risk by leveling all four characters and completing their respective weekly assignments for guaranteed unlocks (3 per character X 4 characters = 12). You'll remember that this is also when a significant portion of the playerbase reported -- either by bug or by design -- an unacceptable decrease in the drop rate of event apparel keys. One of the suggestions I made is to have four characters leveled prior to an event to reduce one's dependence on chance.
Np, I’m gonna let another 50 build up then have another go at it.Originally Posted by V4MPiR1 Go to original post