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  1. #1

    DCD Headquarters - Flame Room Nerfed?

    I was very upset last night to find that the room in DCD Headquarters where you go into the sealed area off to the left and interact with the computer and it sets the room on fire has been changed!

    You used to be able to just run in there and hit the button and watch them all burn. But last night, we tried that and stood in that room wondering why the interact prompt didn't come up. We had to go out and clear the room before we could hit the button.

    Come on ow, who wanted this changed? It is one of the most humorous things in the entire game.

    So, I am wondering, did it:

    1) Get changed because someone complained that it was too violent?
    2) Is it just a glitch and not a change?
    3) or, perhaps it always worked that way when in a group of 3?

    Someone please tell me that it isn't option 1, because that would just be ridiculous.

    Those people that kill everyone they see, and are stockpiling the virus so they can keep it going in order to control the new world, and who smash peoples heads in with a hammer..... we just can't handle seeing a few of them burned alive?
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  2. #2
    Merphee's Avatar Volunteer Moderator
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    Strange. It went so long without being touched. It could be a bug or something. Or... *super tin foil* it was something that they changed for the sake of Hardcore.
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  3. #3
    Think is was changed as part of the "loot dropping in inaccessible places" fix in last update as in theory when you run through and hit the button the enemies can still drop loot but then room is locked so therefore inaccessible, that is my theory.
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  4. #4
    dagrommit's Avatar Senior Member
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    Originally Posted by Merphee Go to original post
    Or... *super tin foil* it was something that they changed for the sake of Hardcore.
    Can't tell if trolling
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  5. #5
    Well, it makes no sense either way. There is little to no chance of getting anything remarkable from those standard grade enemies in that room. The game is supposed to detect that a lot drop is unreachable and spawn the loot on top of the player.

    It also have us two of the sledgehammer dudes a bit later.

    I am all for making things more challenging, but taking away the fire room? That's just BS.
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  6. #6
    Agent_Ares's Avatar Senior Member
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    I ran it yesterday - I ran inside after shooting my way through and was able to activate it set like 3 people on fire.
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  7. #7
    Oatiecrumble's Avatar Senior Member
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    The amount of times i have pressed that switch forgetting to pick up the loot beforehand is unreal
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  8. #8
    It is fascinating anyone cares about the details of missions.

    Everyone I run missions with zoom through and blast ahead as soon as possible and are out fur themselves.

    Anyway, the devs of this game think the Washington Wizards arena is a “monument.” View monument... WTF???

    I wouldn’t count on things making sense...
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  9. #9
    A long time ago, I stopped even shooting at the NPCs in that room. It is way funner to just sneak through and set the room on fire. Yeah, ifg you take out the NPCs first, and the set the room on fire, they have one or two more run in so you see them burn. Its just funner to see all the original plus those two burn.

    I seriously thought this was how they intended this particular segment to be played.
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