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  1. #1
    UbiInsulin's Avatar Community Manager
    Join Date
    Nov 2015

    For Honor Year 4: The Year Of Reckoning

    Hey Warriors,

    We know that you have been waiting patiently to know what’s going on for next year in For Honor. We are excited to announce, today, what we have planned for Year 4: The Year of Reckoning.

    From launch three years ago to For Honor today, we are incredibilisly proud in the progress the game has made, none of which would have been possible without the unique relationship that we’ve built together with you, our players.

    Year 4 is about learning and building upon what we have experienced together in these past 3 years. Let’s keep the party going!

    We’ll be able to share more details in January 2020 but here is an overview of what’s in store.

    Year 4 – The Year of Reckoning
    The Year of Reckoning is a turning point in For Honor’s history. The great war that has been raging over the past years takes an unexpected turn. The earth has quietened down, but new leaders arise and warriors across all factions need to decide what they are really fighting for.

    Four Unique Seasons and Two New Heroes Joining the Fight
    Like Year 3, Year 4 will have four new Seasons, each with its own theme, rewards, and activities.

    Two new faces will arise during the Year of Reckoning. One Hero will be released during Year 4, Season 2, and the other during Year 4, Season 4. Their arrival will coincide with the storyline, as well as the events of the Year and its seasons. We can’t wait to find out which side you choose!

    You will be able to purchase them upon release or unlock the new Heroes with steel as usual.

    Seasonal Progression Update: Battle Pass in, Year Pass out
    Starting with Year 4, Season 1, we will be introducing a new reward system with the For Honor Battle Pass.

    In the past, rewards relied solely upon random drops after matches and scavenger crates, which gave little visibility on the items you were able to unlock.

    Now you will have clear objectives throughout the 100 tiers within the Battle Pass where you will be able to unlock items through gameplay. The battle pass will be limited to character customization items and consumables meaning that you do not need to purchase it to have access to the two new heroes coming during the year.

    The For Honor Battle Pass will consist on a Free pass and a Premium pass, with a shared progression across the different tiers and resetting with each new Season.

    Everyone will have access to the Free pass and its rewards. In the Free pass, you can unlock items such as ornaments, steel, color swatches, champion status, embossings, and more.

    Owners of the Premium passes will have access to unique customization rewards such as new signatures, new weapons, new executions, new effects, and more.

    Both free and premium passes will have rewards for all heroes.

    It was also important for us to make the Premium pass an addition to, and not a substitute for, the existing means of getting content in the game. Thus, we will be keeping original options for players with new content of the week, sales, and scavenger crates /drops at the end of the matches to get customizations items.

    We will have more details to share on the Y4S1 Battle Pass and the season itself in January 2020.

    Fight - Core Experience
    With 26 heroes in the current roster and two new faces joining the fight in Year 4, balancing remains a top priority for us. This includes hero balancing, of course, but also game mode balancing.

    A major step toward strengthening our process of balancing has been the introduction of Testing Grounds.

    For Year 4, you can expect this tool to have a big role in how the dev team continues to bring changes to the game. The focus of the year remains on increasing character viability, allowing for a wider range in team composition at a higher level of play, and continue to improve offense to enhance the core gameplay of For Honor on a more general level.

    The competitive nature of For Honor has been part of the experience since the get-go. One of the main reasons why the competitive scene has continued to grow over the years is thanks to you guys who have supported it at a grass roots level. Year 3 was the first step in better supporting the tournament/competitive scene of For Honor, with more visibility on community tournaments, in-game prizing, but most importantly the introduction of the spectator mode.

    The competitive scene is extremely important to us as it is to you. It helps us grow the community and is ultimately a compass in shaping the experience of the game. It is a pillar which we intend to expand on in Year 4 with a new all-access competitive program set to launch.

    More details will be shared soon.

    More to Come
    We will expand on all of these elements in January as we get closer to launch of the Year of Reckoning, we are really excited for what this year has to offer!

    Lastly, we want to thank you for all the creativity that you guys have shown us over the past 3 years. Whether it be cosplays, fan-fiction, memes, videos, and fan art; we felt inspired for Year 4.

    That is why we will be working with renowned artists for each season’s iconic image, starting with the Year 4 image below, made by the American illustrator AJ Frena. Representing the Year of Reckoning, we are proud to be able to share her piece of art with you all today and cannot wait to share more details later in January for what’s to come in For Honor.

    Oh! And one last thing… new armors are coming this year.

    Happy Holidays Warriors,

    For Honor Dev Team
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  2. #2
    What exactly is a "Battle Pass" I only play this one Ubisoft game and I know about the season pass (I had it 90% of my playtime or so).
    When will we get a more in depth explaination?
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  3. #3
    WashYoHandsPls's Avatar Member
    Join Date
    Jun 2018
    Guys, honestly, thank you so-so much for this!
    Over the year, I was at some points really concerned that Y3 would practically be the end. But while getting closer to Y3S4 I started to gain hope again - Centurion rework was/is still unreleased, some hints (if you want to call them that) were dropped on the streams... it just started to add up.
    And here it is. The confirmation. Almost feels unreal. Christmas really came early this year.
    I love For Honor - the game, the Devs, the community as a whole. I don't really show this very often, I don't have any videos, art or guides or anything like that and I rarely comment on any posts. But I have a friend I introduced to the game, and we both sort of "keep eachother on the hook" if you want to put it that way. I know he'll be just as excited as I am right now once he gets the news.

    Thanks again. Each and everyone of you. I mean it.

    Have a nice day everyone

    p.s.: the hero the hand is holding up in the (pretty awesome!) picture - I don't know. Looks like pelt on his/her shoulder, a hood... The sword seems not long enough to be one of a Black Prior and the Shield looks more like a Conquerors... Might be wrong of course. But... dunno. A teaser maybe..? Or broken eyes. Broken with tears joy! Ok, now I'm going all overboard. Time to stop. Have a good one.
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  4. #4
    I am not a big fan of adding a Battle Pass to For Honor, but if you look it from a diffrent frame you (for honor players) will get what you asked for. New gear, new everything, we can only hope that you don't need to put 6+ hours daily to reach tier 100. That's my opinion, share yours.
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  5. #5
    Ok I love for Honor and I love Ubisoft but can you guys please be the one company that doesn't jump on the bandwagon battle pass train. Because From what I have seen adding battle passes doesn't make your game more popular if anything it kills it
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  6. #6
    Battle passes makes sense, a company needs income, and if you look at the current items to buy the options are limited - games shut down when it is no longer profitable, simple as that

    Also to sell battle these passes, they need to add content to it, so win/win right there

    And most likely the "core" game will go F2P as most other games with passes are, which will bring in more players/activity - (this is just my own prediction/hope)

    The cost however? Hope its not insane, the rand to dollar sucks @zz ..
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  7. #7
    Battle pass no thanks i like current system as dont need to spend real cash and i can play when i choose battle pass premium i wont buy and i dont wanna be forced to nonstop play for just one item, if this happens refund me. 3yearrs were good yearr 4 call the herse
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  8. #8


    U haven't been able to play since the update..every time I try and login if Says "critical error" "can't connect to ubisoft servers" why is this and when will it be fixed? I haven't been able to play in over a week and I know other ppl are playing just fine
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  9. #9
    Sydneycl's Avatar Junior Member
    Join Date
    Dec 2019
    New York
    This's a great experience
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  10. #10
    They spoke about it more on the livestream, but it basically works like this:

    The battlepass is a system of levels. As you complete actions, like finishing a game or completing orders, your experience points will level up both the free and premium pass. At certain levels, you will unlock specific items, like a new emote at level 4. You will only have access to the premium items if you pay for the premium battlepass. Generally, the premium pass will have more and better rewards per level.

    They said they would talk more about the battlepass next week, when Year 4 starts.
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