Between “extra mines” “health” “damage” and “skill haste” which do the aggro people run that turns play areas in the game into explosive fireworks displays?
I actually want to know... my seeker clusters only explode on several of their targets and not well. But the big boys can light everything up and do it from outside a building while mine won’t go unless enemies are 20 feet away.
And my mines won’t go “seek” out enemies unless I tap my R1 button after skill is already deployed.
- Seeker Damage mods (increases damage)
- + Extra Mines (increases how many seekers you throw out)
- Skill Haste (decreases the time to use your seekers)
Have a look at this build, look at the talents on the weapons and gear and the mods being used...it's all the little details that count:
https://www.divisionbuilder.com/buil...SE5vrk4pW50y9Y
As for the "Won't go seek" that is a common problem but they prefer to concentrate on new content rather than fix things.....don't get me started on the Assault Turret.
2 X 90%+ Damage and 1 X 6 extra mines. You can throw them much further than they'll target enemies if you drop them by your side and they'll target anyone in quite a large area when thrown. But clearing whole rooms with seekers requires a dedicated build maxing explosive and skill damage as well as figuring out a way to shorten cooldowns. I don't want to give out my full build but I'll say look for active talents to help with the cooldowns.
False InfoOriginally Posted by Baya. Go to original post
You don't HAVE to but it sure beats the alternative. A good skill build IMO really should be using clusters as a bonus weapon to help clear out areas the stinger hive can't reach. And with the gloves you don't need to run a +mine mod or a second damage mod, can run double haste to keep pumping them out...there aren't many times 10 submunitions have 10 targets to actually target.Originally Posted by Riflemania Go to original post
As i solo 99.9% of the time i prefer Seeker+Turret+Terminate+Tech Support using the Demo spec, maybe not as good Dps wise as Seeker/Stinger but i will beat the HW build hands down when it comes to weapon damage, i just prefer to use my weapon rather than just sit there with a peashooter
It's why i don't use my HW build: https://www.divisionbuilder.com/buil...4u0ktOEUzu3Qkl
It bores me to death.
Nope. You just don't need to use your weapon when playing with HW + skilled + other talents thar bring back your skills.Originally Posted by Riflemania Go to original post
But i understand what you mean, i am playing not only HW and seekers only, i have also a very strong hybrid 3-11-7 Build with massive weapon damage and a lot of explosive damage.
Originally Posted by Baya. Go to original post![]()