🛈 Announcement
Greetings! Ghost-Recon forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game.
  1. #31

    AGREE buuut..

    I love the game I jumped on to it late but i feel at just the right time. The dev team is doing a good job of engaging and listening to its users. That being said there will always be cheaters/modders in some way but cant let them take over the game we can only report and as i do record/report issues. If the game developers refuse to acknowledge then they'll lose users and their reputation. We make the game relevant they make it useable. So their QA team should be spotting these issues or at least playing the game and taking notes.

    That being said I have been i'm looking for more genuine players as we are starting more game battles/team/clan games/custom matches. Ranked/reported and recorded game feel free to join the discord. Run by SOCOM and competitive gamers who take our community seriously.

    >>>>>>> LETS PLAY AND ENJOY THE GAME <<<<<<<<<<<


    Im putting my faith in the DEV team to keep the game as buggy as possible. As a SOCOM veteran this is the first game I have played that im hooked on and serious bout. If they DONT address the issue of glitching they will end of like SOCOM during its EOL. BUT SOCOM was online until they allowed the CODE9ers wild and let the servers die.

    Also having the PVE online is where these bugs leak to PVP. Its pulling in the data from PVE at points and doesn't register that it shouldn't be.
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  2. #32
    since this game launched people have complained about the sprinting garbage. If you're a sprinter you're 9/10 going to win the fight. the aim assist snap to trash gives them an advantage as well as sprinting somehow causes your bullets to hit them without doing any damage and they can just heal themselves while running. People offered many possible fixes to this. For instance, causing sprinting players to become injured more easily especially when running toward you. The Last of Us 2 has a similar system where if you run towards the enemy they are more likely to hit you if you sprint to the left or right or away from them they are more likely to miss. BR can add a sort of suppression system and make it more intense if you're sprinting. cause players to be more easily injured while sprinting and do not allow syringes to heal injuries. Forcing more tactical gameplay by making injured players find a moment to bandage themselves up. thereby discouraging this sprint gameplay which kills the need for tactics in this game. Removing Aim Assist in PvP. make Stamina in PvP lower and Recovery longer this will make you think twice about sprinting whether its to get closer or to run away. It is less likely to be abused if you are likely to be punished for doing it in every single situation. I've had moments when someone sneak up on me and I accidently hit the sprint because I panicked and I take off and snap to and kill the enemy.
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