Weapons & gear levels, dismantling duplicates and selling process
So i just started playing Breakpoint today and i'm confused about this, can someone please clarify?
Let's say for example i found 10 pieces of MP5 smg's. I equip the first MP5 with the highest level, and now i have to scroll down slowly looking for other MP5's to dismantle? Do i have to do that for each weapon and gear, or am i doing something wrong here?
Such a tedious process and it's my first day.. I already have A LOT of weapons, i can only imagine later when i have hundreds. Why is it not organized better in groups?
I wish i could see all the other MP5's grouped up in a list, so i can dismantle them all at once while keeping the best one locked. If it's too hard to make a separate list for each weapon (which i think it's not), at least make groups like SMG, ASSAULT RIFLE, SNIPER etc. and just have the weapons alphabetically ordered. That way all the MP5'S would be one above/under the other. That would make it so much easier to look, who wants to scroll down looking through ALL the weapons at once? And also, you need to have your mouse cursor on the weapon list in order to scroll, but this opens a weapon information window for each weapon that's covering the list. So now i have to do a tactical strategy on where to place my mouse in order to start the scrolling and dismantling all the extra MP5's that are visible in that tiny little space.
This could've been so much simpler and easier. Finding and leveling weapons should've been like in Wildlands, each weapon has its own unique location and you can pick it up only once, after that it stays with you forever. All those boxes with duplicate weapons should contain already dismantled gear as a resource to upgrade our weapons. Like tagging supplies in Wildlands, simple as that. As for credits and selling, you could sell the dismantled gear for those who want that, same price like the weapons. Why complicate things when' it's not needed? And personally, i don't care much about realism. But for someone who likes realism, this is not realistic at all. Who carries 70 assault rifles, 56 sniper rifles, 12 shotguns and one MP5 in his backpack? (after dismantling the other MP5's that is)
It was already unrealistic in Wildlands to carry all those weapons and being able to choose between them at any given time. But this is way over the top, it feels like playing Skyrim/Oblivion and using feather enchantments or some magical bags. Not to mention the bonus gear stats that make no sense and also seem too magical.
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