325 Hour Review
Three hundred twenty-five hours are in the rear view mirror. I didn't and do not foresee playing PVP or coop, and 99% of those hours were as a sharpshooter. I have not played any other GR games save perhaps the first Splinter Cell, if that counts. I have no military background, but I'm not a proponent of fake (no recoil, fake nazis, etc.) in realism when it comes to things like ballistics, physics of weapons and gear, and so on. A lot of my time was wandering and collecting and causing traffic pileups.
That said here are my suggestions/criticisms, and like's and dislikes.
I despise sliding, pure and simple. A good concept, but implementation and in game mechanics are rage inducing. And I did a great deal of trying to use it effectively, in several ways. I don't see any way that the benefit of sliding could in any way outweigh the negative, or be worth the time to "fix". Just lose it.
Some of the missions are, well, dull. I could expect that. Everything can''t be "life-changing". The NPC dialogue is mostly atrocious, rarely engaging, and does not allow for suspension of belief. The NPC dialogue in general needs to be increased a thousand fold. When a base is under attack, there might be 10-12 different dialogue pieces like "my sector...." and so on. It, the pool of dialogue, needs to vastly increase.
Seven drone shots for the sync are way to many, and way too easy to get. One for the radio man, one for the rocketman, two for the bakers, it's too easy. One can get down to breachers even, before the firefight, if there is one. Don't use them one might say? That's not the point. The game or options should force or allow that. Using is a choice.
I used almost exclusively SNR, DMR, and ASR weapons. Personally, I found little use for so many within each class. Factoring in one having this or that stat made little difference. In most cases it comes down to punch and rate of fire.
Crafting adds nothing, as one can buy what one cannot craft.
But thank you for not making the game a prog woke PC fest of divisiveness, intolerance and preaching of current fads. The terrain is wonderful, the music is ok, and for $99 USD + tax, I got my moneys worth.
As a final note, thank you for a very good, not great game. And start monitoring your forums more actively. When someone comes to your "house" and calls you profanity's, greedy, and worse, do some kicking. This isn't a democracy or republic. Start kicking for gross incivility and placeholder (!!@) profanity. And yes, someone DOES judge what is right or wrong. Those folks may be right, but force them, at the point of a sword, to be civil about it. The same should be the case with responses. Don't allow ad hominem. Not gonna happen, but I wish it would.
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