I wish you guys could model the holster in the correct height and with only one strap (like the pouch on vasily left leg (the holster should be placed in similar fashion), and that you fixed most plate carriers clipping inside the character body.
Other clothes that are clipping are: vasily shirt on the right elbow.
Stealth balaclava in the back of the neck.
Regarding the plate carriers
JPC the back panel enters the player body and the cummerbund too.
All 511 plate carriers look as if were modeled without sapi's, because the same reason as the JPC.
Other things that are clipping is:
Most pistols in the hand of the character.
Also, since you haven't fixed the load out on the vest's.
Instead of butting head to make the coding work, why not just creating a new window where we could select it ourselves?
Like press Y, triangle and the programmed key on PC, and you open this new window (tab) and select the load out, much like when you select the colors.
Everybody that has complained about this would be happy.
Also, vasily pant camouflage and the pant itself (the crye precision field pants with the knife on the leg) is really cool.
Could you make this camouflage available to other gears and the pant available to receive other camouflages?
How about, for more customization sake, as a lot of people are requesting, by pressing Y or Triangle on the pants, we could open a selection of holster's (Lot of people asked for different holsters)
Like a 6534 light bearing holster from safariland, modeled on the correct height *wink wink*, and after selecting the holster, maybe some accessories for the left leg.
And how about pressing Y or triangle for rolling up sleeves.
Pressing Y or triangle to customize the hat's (Maybe badges for beret's)
And on the vest's customizing, bring more options to each loadout, I get perplexed how the characters (Figures) have pretty complex and realistic loadouts to their vest's, and not only that but they have more detail in general (Hill green boot, there is a difference in the tone of green between the nylon part of the boot, and the leather part), images of the boots in the selection are like this, but once we select them, they are all in one color and we can hardly make out the details, everything if we choose our character (Instead of using figures) is just, less detailed, empty and bland.
How about a dump pouch, ifak, radios (Only the blackhawk strike vest has a radio modeled to it).