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  1. #1

    The Raid LMG horizontal recoil broke or bugged? With Video

    After beating the raid on Xbox 1, one of the weapons I got was the LMG with a talent that said more accuracy when firing. After using the weapon I noticed something was way off since I was using a Stoner in the raid. So I went and did a few tests with the weapon and the video will clearly show the left kick it has. This weapon has one of the worse accuracy because you can't stop the hard kick and needs to be fix or this weapon will be a big waste for a raid weapon.
    https://www.youtube.com/watch?v=lQFH95pT02k
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  2. #2
    TreFacTor's Avatar Senior Member
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    It's intentional, if I can find the link I will post it. The reasoning is the powerful DPS is the trade off for the recoil.
     2 people found this helpful
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  3. #3
    x-RD-x's Avatar Member
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    Originally Posted by DrDrop5hotz Go to original post
    After beating the raid on Xbox 1, one of the weapons I got was the LMG with a talent that said more accuracy when firing. After using the weapon I noticed something was way off since I was using a Stoner in the raid. So I went and did a few tests with the weapon and the video will clearly show the left kick it has. This weapon has one of the worse accuracy because you can't stop the hard kick and needs to be fix or this weapon will be a big waste for a raid weapon.
    https://www.youtube.com/watch?v=lQFH95pT02k
    Yea I def feel its intentional like tre said. Most guns have a downside to counter thier good side. Even though this was a odd way to incorporate that. Dont think that's ever been a gun feature befor and def not realistic.
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  4. #4
    lesh-1's Avatar Senior Member
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    Console gaming can't control the recoil in shooters? What needs to be done? So you need to remove the recoil for all weapons, and make the gamepad vibrate. That's great!
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  5. #5
    x-RD-x's Avatar Member
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    Originally Posted by lesh-1 Go to original post
    Console gaming can't control the recoil in shooters? What needs to be done? So you need to remove the recoil for all weapons, and make the gamepad vibrate. That's great!
    This isnt like any recoil, its more like somone comes up and pushes ur gun left while ur shooting. It cant be controlled or compensated for.
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  6. #6
    ArgimonEd's Avatar Senior Member
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    the way ubisoft handles guns and ballistics, TTP... is laughable sometimes, no offense devs.
    Like:
    - Holster is placed in the wrong height, but Vasily left leg pouch is a single strap and at the correct height that the holsters should have.
    - Best way to control recoil on rifles, while shooting at full auto or fast firing is an aggressive thumbs over bore, even more, when you activate laser or light each time you aim, you need to press the pressure tab, and most of the times the laser is up top of the rail (They ignored that)
    - You can't have a flashlight to blind enemies (Like in real life and MGS) but the enemies have them and they blind you (Everything around you becomes darker and really harder to see, if they point their light towards you and you are close enough, the effect's are even more noticeable if you become under a holo light.
    - Guns of the same caliber and barrel length have absurd difference in damage and handling (Mobility)... Like all the pistol's should allow you to move as fast as the P45T does, because they are pistol's...All the .45 pistol's should have similar damage, but the P45T with 5.5 inches barrel has only 20 damage while the 1911 with 5 inches and the XD with 4.5 inches, have 27
    - The P45T missing a bullet in it's mag, and the DMR 7.62 NATO rifles, missing 5.
    - No smoke grenade???
    - 9mm SMG's having better range then some assault rifles.
    - Why they don't model light bearing holsters but allow us to use lasers on the pistol's just to have them clipping through the holster, is beyond me.
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