I have! I can tell you, BreakPoint is MILES ahead of Wildlands as a good game. Wildlands was a slogfest of terrible repetition without any form of reward.Originally Posted by postwick Go to original post
The main story is for the people that just want to play solo or in a small group like you. The Endgame is for people that want a true challenge, as there's no group of four players that would struggle with majority of the base stuff, even on the hardest difficulty for more then a wipe or two. They know exactly what they're doing with the Raid and it's smart.
That's the point! Anyone didn't understand it yet.Originally Posted by OB.MikeHeel Go to original post
Player like you ruin games like Ghost Recon for the rest of us !
- I think there are many games on the market where player like you could run and shoot bulletsponging endlevel bosses.
Why Ubisoft has started to ruin a tactical shooter ( I think Ghost Recon alway was announced as tactical shooter ? ) for serious military shooter player will stay as a miracle.
But I think a Ubisoft genius understood that a Division mutation is the easiest way to make money!
Keep the player busy with stupid and repetitive children gameplay.
- no need for artificial intelligence.
- using greediness of people ( let them farm gearscore !!! )
It is like a disease: Ubisoft and drones ?!?
Bon Chance Ubisoft, you really need it!
- obviously you need luck, because of incapacity and ignorance...
For me,this game isn't worth one cent for season pass or cosmetic items.
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Listen, I just said that raid Is very good. The game still has a loto of problems, bus and glitches. I don't like looting systems and gear score, I also don't like many other things but hey, that it is, and that I will play. I'm here since day one to write all of that, all of the community don't like and would want, but until the will change it, the game will be like this. I'm just looking for to like it and play it with my friends. Raids are very good, very difficult but honest, if you have a good team and you communicate you can win this. Under the point of view of game play they are very good, but we have to say that these type of raids don't fix with ghost recon. (sorry for my bad English, I hope all of you will understand me)Originally Posted by N_ey_tiree Go to original post
I have to agree Raid is well made.
Offers tactical play before you unlock boss fight and then some practise with team communication to take down the boss.
I think its well made. But I would like to see some hardcore infiltration, hostage rescue "raid"
Where you have no bullet sponges.
The challange would be tp remain undetected, rescue hostage and kill the leader...
Detection which would result in successful com call would result in fail as the hostage would be killed.
But I can hear all rambos screeming already![]()
I guess this guy never played Wildlands, or Future Soldier or any of the previous GRs. Raid is crap. Shooting a bulletsponges buthole is no fun. Neither is shooting a flying bulletsponges groin. Raid is impossible to do with random players, especially if they do not use mics. It a waste of time and it is crapping on soloplayers.
Brakepoint is a disaster, Ubisoft CEO going "we have to innovate think new, do what no one have done before; Should we do droids or zombies? Lets go with droids, kids love droids".
Epic fail.
What are you talking about mate? Future soldier was corridor arcade shooter. Wildlands had bullet sponge enemies the second you step in open combat. Wildlands had RPG modeled PVP...Originally Posted by MightyTaur Go to original post
Breakpoint took it to the next step.
When I was saying that Wildlands is bad in realistic aspects I was laughed off.
This franchise lost its identity right after original game and its DLCs just like Rainbow Six is dead for years but I am quite sure you will try to convince me that vegas that piece of arcade garbage was good.
I am looking forward to that new "realistic" mod they promise, because I hate current state of Breakpoint.
But make bo mistake. Raid in general among all games even MMORPGs is the best implementation ever. They deseve credit for that. I was very very sceptical about how they do it and it turned out well.
Still I think they should have made it in a better way. Shooting a huge tank with bullets is stupid as hell.
And next raid should be more infiltration with instant end if detected at certain phases. Rescue hostages should be there etc... simply to make a raid with realistic settings. No bullet sponges, but tough difficulty. I dont care if they overdo it and people fail to do it in a month.
It ised to be normal that people could not finish certain challanges.
This age of I need to get loot/rewards every 5 seconds disgusts me.
FINALLY! someone that say the truth! Breakpoint has a lot of problems but guys, if you don't like play other games, me as you we all hope that they will change it in a real tactical shooter but until that moment we must play breakpoint as it is now. I'm just trying to like it. Breakpoint is not a true tactical shooter btw it is a good game despite of bugs and other problems that can simply fix themOriginally Posted by Sef1n Go to original post