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  1. #1

    A suggestion on the wolves and how to make them feel more like proper ghosts

    Howdy,first forum post on this site,I played the beta and noticed some trends on the wolves,which i feel ubisoft could do better on (Such as making them feel like the normal enemies) ,my idea is based on the crysis idea along with classic doom and such.

    1. Make the wolves have different AI types ,

    1A.such as one who is using a SAW(Squad automatic weapon or a LMG as well) be more defensive,stead fast and trying to actively suppress targets ,

    1B.a proper marksman who will try to keep a distance but has a scope glint (Shine from the sun and such) using either a high caliber but slower firing full length sniper(Think a rather slow time to fire to give players a chjnce to spot the glint and can OHK a player (OHD more so) or a faster firing but less damaging (Should not OHK players outright in any sitution) lower caliber DMR (Think SR 25 if I recall is the name,hurts but is survivable out right)

    1C a more basic one (think rifleman but better geared and better in terms of AI) which would fan out the area (So they go in a linear line and walk towards your last position while fanned out to try to find you (Similar to crysis AI) along with using different grenade types based on sitution (If indoors ,they use flash bangs first followed by say a frag or such,outdoors smokes being used to block your vision and their movements (Also blocks their LOS) and the like for different situtions (Such as giving them a AT grenade (Short ranged ,does damage to more combat focused ones but destroys (Without killing the people instead out right) less armored ones (Such as civ vehicles)

    1D.a Flanker of sorts (using a SMG or shotgun,most likely best choice is a SMG) who will attempt to flank players and also use smoke grenades to mask the flanks

    2. This one is more so different but a squad leader of sorts who will try to "Lead" the wolves in a unified way (AKA having it so the flanks don't smoke out the MG suppressing them or the sniper overwatching the enemy as a example,as well as having others coordinate in a more timely fashion (AKA the flanks will smoke the sides along with the riflemen to create a "Walll" of smokes (So think of the germans durning WW2 where they would smoke apporches to help concel them)
    2A. Give some limitations to the Wolves (no seeing and firing accurately through smoke as a example (So nether side gets thermals effectively in these fights)
    2B. Allow the Wolves to call in some support elements (Limit these heavily and make it clear when called) so example a UAV drone,extra support from the non elites and so on)
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  2. #2
    TheGFX's Avatar Junior Member
    Join Date
    Aug 2019
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    23
    Hm, make wolves not patrol like they do, but only come when you are spotted or reported. Or like in Odyssey when a mercenary comes and hunt you. You could get a notion that Wolves are on your trail. Remove them from the rader. They can only be marked by auto mark or when you spot them. But no red cloud on the mini map. When you are hunted, even if its just for a shorter time, you hear their awesome music and you have to go in stealth mode. Find out ways to spot them, wether its listening to their drones or using your own drone to scout the surroundings carefully, cos they should be able to spot your drone quite fast and will trace its signal back to you.

    Then it really becomes a cat and mouse game. If they dont find anything and you stay hidden, they just move on elsewhere.
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  3. #3
    I only play on Extreme. Wouldn’t mind seeing

    -NPC medics

    -More liberal use of Frags, Flashbangs, EMP by NPCs.

    -NPCs using medical syringe to heal.

    -Injuries for NPCs

    -Machine guns and grenade launchers for some Wolves
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  4. #4
    Flanker1Six's Avatar Senior Member
    Join Date
    Aug 2013
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    US
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    2,125
    1D: They can't do that. It's my job and I have it trademarked.
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  5. #5
    personally (first reply so I am unsure how this will come out) I enjoy the idea of enemies getting injuries (assuming it actually effects them) for a mode ,but they also get healing ,and makes two of us (been playing tier mode with extreme) ,but good ideas karma

    and gtx,I think the wolves patrollling around should be a tad,uncoomon/rare thing ,personally however I would suggest they don't disable Night vision (Thermals are okay,but Why NV?) otherwise I would enjoy the game of cat & mouse you spoke of
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  6. #6
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