Now im sure there have been posts about stamina, fatigue, water canteen usage, food etc,
So i wanted to make it clear that all the necessities are already here, and all the developers have to do is tweak the values to make a truly immersive survival mode.
I really would like to see a survival mode which is just a tweak of values to put a solid purpose to all the current survival aspects of ghost recon breakpoint.
In this survival mode such mechanics should function like so:
1. Stamina - is the core of the physical condition. Stamina degeneration should be punishing when sprinting, and passively degenerating slowly over time during activity.
2. Stamina drain should be replenished by rations giving more reason to craft food. Depletion of stamina causes fatigue as normal.
3. Fatigue is currently cured by the water canteen, but at its current state, the water canteen is practically obsolete. I would like to see fatigue gained more frequently from sprinting, passively gained overtime, and actively gained from climbs and falls.
4. Injury - minor injury should occur randomly from sprinting. At a visual aesthetic , all that sprinting on uneven ground is more than enough to put someone into a limp. Falls from certain heights should also trigger minor or even major injury,
If you would like to add to the list feel free, but try your best not to ask for non-existing features. We shouldn't be asking for an entirely new game, but rather a preset for those who enjoy survival games or would like to find an even harder setting.