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  1. #1

    Helicopters animation

    I feel like the helicopters in break point should spin out of control when they are hit by a missile and that the map should also get some more S.A.M Sites around the map to make flying around more fun and more difficult
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  2. #2
    Agreed. The SAM network in Wildlands actually felt right and realistic and forced the players to take the threat seriously.
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  3. #3
    Icetyger4's Avatar Senior Member
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    I totally agree. SAM sites should be more common and pose a greater threat.
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  4. #4
    Mars388502's Avatar Senior Member
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    Originally Posted by Icetyger4 Go to original post
    I totally agree. SAM sites should be more common and pose a greater threat.
    In my opinion before adding more SAM sites it would be a good thing to implement the "classic" helicopter controls to evade incoming SAMs
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  5. #5
    Icetyger4's Avatar Senior Member
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    Originally Posted by Mars388502 Go to original post
    In my opinion before adding more SAM sites it would be a good thing to implement the "classic" helicopter controls to evade incoming SAMs
    I hated the classic helicopter controls. They made no sense to me at all. I don't understand why people want them back in the game, as they are so restrictive for using the weapons and reconning an area before engaging the enemy.

    What's the advantage to classic helicopter controls?
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  6. #6
    Mars388502's Avatar Senior Member
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    Originally Posted by Icetyger4 Go to original post
    I hated the classic helicopter controls. They made no sense to me at all. I don't understand why people want them back in the game, as they are so restrictive for using the weapons and reconning an area before engaging the enemy.

    What's the advantage to classic helicopter controls?
    Classic helicopter controls gave you more manoeuvrability and the possibility to make real U turns using momentum at your advantage. Furthermore, dropping altitude was quicker and more realistic in my opinion.

    On the use of helicopter weaponery, yes it was difficult for one gold reason: the total absence of crossair. Normally, helicopter weapons are in general fixed and the can't move up and down. Putting ordnance on a target means that the machine has to learn slightly forward to lock on target. More advanced attack helicopter (Mi24-35, Ah64, Mi28, Ah1, Tiger, Mangusta, and many others) use advanced targeting systems and munitions (30mm gun mounted in a turret controled by the copilot, Wire//radio/laser guided missiles and rockets).

    The "new" controls have made the helicopter behave in a manner that suppress elements like inertia, altitude drop, and introduced an arcadish behaviour that remiends me the physics on a game called Mercenaires 2.

    Personally, and I speak only for myself, the "Classic" controls are more realistic than the "New" ones. Because, they offer more possibilies (like circling around an outpost with a door minigun for example), the were more precise too in my opinion (in GRW I could land at 80% of maximum speed on the roof of SB buildings drop my squad and takeoff again to provide CAS). All this is impossible with the "New" controls.

    I sincerely hope you will find my explainations helpful and it will help you understand my point of view on this matter.

    Best regards
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  7. #7
    +1 for Classic Controls as an option. There is absolutely no harm in having the option for the people who preferred the original controls, once you got used to the way they worked they were amazing to fly around the map in Wildlands. Just having the toy controls is a big mistake.
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  8. #8
    Jord-NL's Avatar Senior Member
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    Originally Posted by Wisertrash207 Go to original post
    ... also get some more S.A.M Sites around the map to make flying around more fun and more difficult
    Or make it that the drone swarm canon actually send swarms towards you. I've hung with a helicopter directly in the path of the swarm while it was dropping from the canon. Nothing happens. It's only a scary sound and a nifty animation, but the swarm itself is only a threat when you near the edge of the map.
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  9. #9
    Originally Posted by Icetyger4 Go to original post
    I hated the classic helicopter controls. They made no sense to me at all. I don't understand why people want them back in the game, as they are so restrictive for using the weapons and reconning an area before engaging the enemy.

    What's the advantage to classic helicopter controls?
    The advantage is agility and speed. Here you go...


    https://youtu.be/-aJrD9F0Gfs
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  10. #10
    Icetyger4's Avatar Senior Member
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    Originally Posted by Mars388502 Go to original post
    I sincerely hope you will find my explainations helpful and it will help you understand my point of view on this matter.
    Thanks for your detailed explanation Mars. Now I see how the classic controls can be utilised in gameplay situations. From what you've said, I can also picture the helicopters performing those manoeuvres in real combat situations.

    Thanks for the video link postwick.
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