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  1. #1

    What's about Shinobi

    So, what I want to offer to Shinobi:
    1) Add a stun to the kick (After remove Hyper armor he impossible to start atack);
    2) Increase duration invul to Backflip, dodge (Like Tiandi Heavy dodge - 600ms maybe);
    3) Fix charged GB...
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  2. #2
    Or simply, ban the character from the game. He's a waste of time and not fit for a close combat game.
     2 people found this helpful
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  3. #3
    Originally Posted by Lord.Warden. Go to original post
    Or simply, ban the character from the game. He's a waste of time and not fit for a close combat game.
    Banning a character from the game is not a realistic way to address a weak hero, they need to rework the Shinobi to be viable in melee combat since Patch 2.11 made the Shinobi inept for 1v1 fighting. The patch was so bad that they might as well rolls the changes back to Pre 2.11 because at least then the Shinobi would be reasonably playable again.

    It is disappointing that Ubisoft has been dead silent about putting forth any effort to fix the over-nerfed state of the Shinobi.
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  4. #4
    I really hope they'll announce a new testing ground phase soon with shinobi and aramusha in it.
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  5. #5
    Originally Posted by Lord.Warden. Go to original post
    Or simply, ban the character from the game. He's a waste of time and not fit for a close combat game.

    Lol man, I think can banned and orochi but he has light damage=20 (2 automatically = 43 what is it?). And Shinobi only 24. Charged heave-25. Broken charged GB...

    I think he must have rework....
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  6. #6
    Originally Posted by Lord.Warden. Go to original post
    Or simply, ban the character from the game. He's a waste of time and not fit for a close combat game.
    Hear, hear!
    shinobi doesn't fit the duel format both designwise and by lore. he's a dude who attacks without taking risks. he's too safe, too much of a coward.
    effectively removing him through nerfs was good for the game. now do LB and warden too, please.
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  7. #7
    Originally Posted by pimmas01 Go to original post
    Hear, hear!
    shinobi doesn't fit the duel format both designwise and by lore. he's a dude who attacks without taking risks. he's too safe, too much of a coward.
    effectively removing him through nerfs was good for the game. now do LB and warden too, please.
    I say about play in Dominion (of course in duel Shinobi is bad after nerfs).
    Shinobi has low damage, low invul duation (look at Tiandi again - Heavy dodge attack has invul 600ms or Jiang Jun - you can’t hit them, keep timing very well). Better return hyperarmor or 1)raise invul to Backflip and reduce delay of kick. Kick is very long.
    2) Reduce delay light or heave after 2space..
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  8. #8
    Unfortunately, reworking shinobi will be extremely hard, since he is just fundamentally wrong in every way. All his ranged aspects make him unfair to fight against since he can always create situations when he is the only one who is able to attack safely, and he doesn't really deserve a full buff without the nerf of his ridicoulous damage numbers. He was always very, very cheap to fight against, and it did not really change, only his effectiveness was destroyed. He should be an effective fighter who is fair to fight against.

    I made a post about a possible shinobi rework a few months ago, I still think it could work: https://forums.ubisoft.com/showthrea...Shinobi-rework

    The other way would be getting rid of his ranged features, making him an effective close ranged combatant, and reintroduce some ranged attacks in the form of feats. Because in 1v1, ranged attacks just can't stay, they are either as useless as they are now, or they are completely broken.
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  9. #9
    I need to add that his ranged heavies are confirmed and the guardbreaks can be countered, even dodged. Considering his ranged moves "safe" is far from the ground punish they offer, being easy to react to.
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