I do not understand, how they are worried about the things they take or wear. For this there are games of tailors cutting and sewing.
Buy this game to have to go somewhere and fulfill a mission. Without the enemy what this game becomes?
The enemy is my friend. but if your AI is poorly programmed or does not present challenges to my ability, I get bored. all that is more is to be in wonderland taking prizes and dresses.
1.- This game should focus on Nomad movements and its handling. (not how he is dressed or found for it)
2.- Of course against a coordinated and efficient intelligent enemy. IA
3 .- PVP is also a sample, if you wear this or that dress or weapon is of no use, if you do not have cunning speed and strategy because your enemy is a Human.
Based on this my enemy is my friend
Please Ubi fix, focus, place your efforts in AI and in Nomad movements. Without that there is no game.
An example: The Wolf
You have all encountered 3 Wolf patrolling an area. What if?
They are supposed to be the elte of the enemies. Well look at this.
Elite?
You are supposed to go separate so that a grenade does not end the peloton.
And in the presence of a sniper? what should you do
They are widely shared actions in the army.
Sorry my translations are from Google.
But I think the basics are: Without a GOOD ENEMY there is NO GOOD GAME.
Summary "AI" NOT costumes and clothing, colors and tattoos or badges.
I'm sure you'll understand now, After this little effort I have made
If you are not one of those who like colors and clothes, I certainly have nothing against it.
Here is a proposal from a friend. but. this in Spanish.
https://forums-es.ubisoft.com/showth...mi-frustración
We've already offered more. Hundreds of threads, thousands of posts, in the discussion forums. Ubisoft is trying, seemingly not hard enough, but it's to late.Originally Posted by Snow_7c Go to original post
Yes it is what you say. Why? confusedOriginally Posted by Enzio_Enzio Go to original post
Well, you're not playing on a high difficulty setting (I think), and definitely with enemy marking on. Frankly, the latter is "cheating" in my book, and you should neither be surprised nor complain about it when it feels too easy. Turn off the HUD and put it on Extreme difficulty if you, well, want more difficulty.
Also, frankly, you took on those Wolves the right way in the top two scenes- from long range so that they would have trouble spotting you, and with little cover available to them. So, good job! But once they know where you are they tend to dogpile on you. And taking out a tight group of three men with an explosive round should hardly surprise you, too. What do you want? Bullet sponges?!? That would be horrible. And there are already bullet sponges in the game- the drones.
All of that being said, yes, everyone here complains about the AI. It needs work.
Also, it looks like you are war mousing. Things are harder on consoles.
Just like a piece of bread is harder than a soggy tissue.Originally Posted by DualFlameBane Go to original post
The difficulty options in this game don't make the game harder, just more punishing if you make a mistake(And it's very very easy to not make any mistakes)=/=they just restrict viable play-styles, and being as how ghost recon's method of play is to intelligently scout the objective, clear the lookouts, then move in quietly... There is zero difference when playing on Arcade vs Extreme. The game is universally easy.
From the first day I played in extreme difficulty, I just put the marks so that people knew they were Wolf.Originally Posted by DualFlameBane Go to original post
As CrockfordCK says, you can easily kill them without HUD
Normally I play without HUD and with a gun I have also killed them. I just need to show you that with my panther I can also use a knife.
If you think AI is fine. I do not believe it. and I'm sure they should work more.
Honestly my friend, people understand what you're getting at (they're simply trolling you because you've needed to use google translate, which is hit and miss at best, I'm assuming they're largely from the north american continent). Don't misunderstand, no one and I mean no one except perhaps very small children are happy with the randomness and ineffectiveness of the AI Enemy and yes getting the game to a workable state is far more important than cosmetic stuff which won't even affect stealth play (example different camo's and ghillie suits), personally I'd like to see long barrel weapons(eg sniper rifles) slung slightly diagonally across the pack instead of dragging in the dirt (it offends my ex military habits), that said there are different teams (hopefully........) working on different areas, so people hoping that ubisoft will put more microtransaction stuff in the shop can but try.
That said, the above examples weren't the best and you engaged them as another person stated from a position of advantage, but we get the idea regardless.......it just doesn't do any good, except to get it off your chest, ubisoft either will or wont upgrade AI, not much we can do about it, they don't largely care, they have your money