I enter the room with walker, the game has me frozen, when I'm released, I move 3 steps and 3 shots ring out
and I'm dead every single time. Once I got to the stairs on the left, took out the first group. Walker shows up surrfounded
by his glowly things. I put a dozen shots into his head, and he fires one pistol shot and kills me. This idea developers have
developed over the years that you have to do something again and again and again until you hate doing it gives you the ****s.
To be honest, I'd rather have a root canal than play another Ubisoft game!
This is Ubisoft giving players the finger basically. Last game I ever buy from Ubisoft Nazis.
I loved the Ghost Recon series, and a lot of this is great, but the way Ubisoft ****s with us in this, really makes you wish you
could take back all the money we've given them over the years. You certainly won't get anymore of my money.
We killed him in a few minutes yesterday. While I was watching the video, my teammate had already killed all the wolves and shot off half the drones. When I got in the game all I had to do was shoot him in the head and he diedBy the way the guns that fall out of it just squalor! Especially his rifle. It is out of proportion huge and looks like complete ****! We immediately see that she's the same person who was responsible for clothing and armor. Excuse my English
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Not even like u respawn close to the door I have to run or swim across the river to get back to the door over and over again pluss fast skip through the cut scenes... I agree this did become frustrating and off-putting.. I too took the stairs approach and just when I thought I was going to hill him wolves came through the doors behind me and killed me.. try it again at a later stage.
In my opinion it's a stupid mission, nothing prepares you to that.
-Not any of the "Alpha wolves" (and I'm still trying to understand why are they alphas, since they're so bad, spécial mention for Yelloleg, worst of the worst mini boss I've ever Seen in a game).
-clearing the base is close to useless
-the Silverstake (Walker's gun) is a variant of the ACR called Massoud. It's a variant meant to be a DMR, that should explain why it's so freakishly long. The worst part is, despite in ré life the Massoud was meant to be a DMR in the game you can't mount a scope (Is there someone at Ubisoft doing research about weapons? If so that person doesn't do his job very well)
-Walker's shield drones are for me the worst. It's just cheap science fiction (I mean those don't even move to intercept a projectile directed at Walker). It's a lazy way to make him "unvulnerable", and the animation is just as lazy.
Yes, I'm pretty upset, Ghost Recon had an history rooted in reality, actual or at least plausible events, geopolitical tensions, there was suspens too and story twists. Ghost Recon Breakpoint has nothing of that and all the elements of a cheap 1980s TV action movie with Chuck Norris.
What about DLC ?
-Deep State ? Wahoo, we're going after a CIA spook that firmly believe that AI controled drones are the best way to reach global peace by keeping everyone else in line with fear.
-Transcendence ? Yeah, Maddox is gone a tell us that humanity needs to evolve and reach immortality through the communion of machine and human soul/mind using the quantum computer (nice rip off Ubisoft).
-Terminator event? Seriously, the people behind that should consider retiring (and I'm as polite as possible), that's a rip off too. Furthermore, it doesn't bring anything better to the game (especially if the rewards are as stupid as the one we receveid for the Predator in GRW)
I'm probably just rambling, but yeah, I'm mad at the people who wrote this story because it's seriously bad. Tom Clancy wrote 17 Books, each were best sellers... If GRBP had been a book how many copies would have been sold? Ask yourself that Ubisoft
P.s. in what universe a guy as rich as he may be, can declare an island that he lease from a State, which lease the said island from another State, can declare it sovereign country? In what universe do you live?
I was intimidated to try it without help from a friend. A buddy agreed to help. I skipped the cutscene and blazed away at his protector drones with my LMG and put one shot in his head with my 12 gauge M4. I thanked my friend for helping and he was still watching the cutscene. The fight gets to you mentally, it's not hard if you don't get frustrated. Injury Resistance buffs makes it easy. Have your healing syringes at ready as well. I cleared it by myself in about 20 seconds tops.
Originally Posted by Mars388502 Go to original post
If I think about tom clancy books, or the production on jack ryan on Prime.... when I play at breakpoint I feel very bad... seems written by children (who wants mega robots and super heroes in CIA\Military-simulation game?)
back in topic, the last mission is one of the ugliest, from the point of view of plot and gameplay, I've ever played.
Simple yes but Here's simpler take down his drones fire one Rocket= Walkers demise.Originally Posted by Flanker1Six Go to original post
The problem is the wolves are deadly accurate. At one point, I spawned in the room, cut the cut scene and was dead! I didn't even get to move. The whole setup
is cheap and aimbotish. This whole series has always been routed in reality, with the Tom Clancy name. ie normal soldiers. Soldiers that are super fit, not need
to take a bloody potion every 5 minutes to run. Ubisoft has really ruined this series with this one, and this boss fight is everything that is wrong with GRB! It's unrealistic,
it's cheat and it feels like the the developer is cheating the player. The whole concept of armed drones without human control is just ludicrous and would never happen
in real life in the west due human rights. If it didn't have Tom Clancy's name on it, you could forgive this crap, but as it is, it's about as realistic as Call of Duty is crap!
The only good point about it, is when you turn off all the hud and notifications, and icons and get down in the swamps, it turns into a really good game. It's just a shame
they didn't see that that was where it should've stopped. Another series ruined by Ubisofts greed!