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  1. #1

    feedback

    after i played 80 hours in coop and alone

    i think breakpoint is dead, ubisoft now can make many bugfixes and more but the players will not return

    in the video scenes partly the sound does not work - (who does the quality assurance with you)

    if you could actually pull the camera back from the character a little bit

    You should not be able to change your loadout anywhere but a bivouac, or while in Erewhon. Being able to change it anywhere and at any time sort of means that you have an infinite carrying capacity, since you have access to everything you own at all times, and that’s silly.

    Fix the bug that makes Azrael drones totally silent most of the time.
    When they are that quiet they just become a random “You Die!” event for many players on high difficulty levels who turn off the HUD for a challenge.

    Actually, I guess that I should say that in general the AI needs work. Some more issues:
    a. Enemies should use grenades.
    b. Enemies should use ladders.
    c. Vehicle gunners shouldn’t bail out- they should return fire, even if it’s just in the general direction from which they were shot at. Or maybe they duck down and only expose their head until they can spot you.
    d. It would be nice to see some riflemen dismount from a vehicle, but the driver and gunner stay in the vehicle to support them.
    e. When you shoot one guy in a group the others should not just stand there if they haven't spotted you. They should dive for cover first and then look for you.

    Rendering distances need to be tweaked. Right now humans render farther away than a lot of other objects, especially some rooftop objects like air handling units. This is especially annoying for long-range snipers, who will swear that they hit their target only to see a shower of sparks and the guy either stands there or runs for cover because he was behind an invisible object. If sniping is to be such an important tactic in the game, this needs to be fixed.

    For the love of God, get rid of the bullet-sponge drones.
    It is RIDICULOUS that it takes three shots from a .50 caliber rifle to take down a pathetic little quadcopter drone, and I don't care how you claim to armor it. The sheer force of impact would snap off rotor arms. It can't carry that much armor and still fly. All quadcopters should be one-shot kills with essentially any weapon.
    More to the point, these overly-durable reconnaissance drones absolutely ruin the stealth aspects of the game. When a couple of them are hovering over a base it cannot be approached through stealth, since you have to bounce multiple rounds off of them to kill them, and they all send out an alarm.
    The land drones should work more like vehicles. A single rocket really should kill a wheeled drone, and maybe even a Behemoth. (This would be better game balanced if, as everyone wants, the rocket launcher consumed a weapon slot.) If you don't want that then give them reactive armor or get creative and make them challenging in other ways. Like maybe a challenging AI. But don't cop out and just build a bullet sponge. This isn't Duke Nukem.

    The cut scene for entering a bivouac is too damned long.

    What is the point of have a skill tree if every class has the same damn skills. Sharpshooter is for range assault is for mid to close range panther is for close combat medic is all around why have them all in one tree? Spread them out and make the higher price. Like what cost one point make it three or four points make us work for them.

    Ammo pickup loop bug (You get stuck in an ammo/skelcred pickup loop overriding all other actions, incl shootning or reloading).
    No stamina meter when swimming (in dynamic mode)
    Primary Weapon - Please give us the option to set out session to only allow ONE primary weapon and ONE secondary.... the who thing allowing two primaries is just stupid...

    Multiple patchs - Ability to have more then a single patch on our character... pretty lame that i have to have the same patch on both sides of my top, my backpack, my vest AND my helmet.... be nice to be able to choose what goes wear, just saying...
    Actual Smoke Grenades not just Panther Ability. This has been in every Ghost Recon game except Wildlands.
    -Intelligent Enemy AI that maneuver's like a real fire team would

    why have a breakpoint no drone jammer as wildlands

    i can`t see the gun laser from my teammates

    the wold is too empty

    The civilians are too static when shooting




    sorry for my bad englich
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  2. #2
    Concur with most of your suggestions
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