I keep writing a variety of posts about having the character gear paint have detection values based on their environments and time of day.
examples:
a. Black Camo, stealth boost at night
b. White Camo, stealth boost in snow
c. Ghillie suit should have the highest stealth in foliage, but least in cement bases and roads.
This post should be getting more attention because this would be a tactical game mechanic that would add an interesting dynamic to the game. WHICH IS WHAT THE GAME NEED INTERESTING DYNAMICS!!
Agreed.Originally Posted by SaviorBasedGod Go to original post