1. #41
    Suggestion to Fix TVT
    Ok as you know people wait to play team wars. The problem is you got people at 6000 to 8000 range playing people 5000 to 2000 range. You can't fix that no matter what you do you will get Derankers. It seems most of us are in gold league and there is nothing to look foward too. We need to keep the new players playing. My Suggestion to fix team wars. GET RID OF BOTTLE CAPS AND MAKE TEAM WARS JUST LIKE CHALLENGE MODE. THE TEAM STILL HAS TO VOTE ON THE DECK THEY WANT AND MAKE IS 5 WINS AND 5 LOSSES. SAME POINT SYSTEM. This makes it to where it takes skill to be a top 10 team and all players will have the same leveled cards. And New players can actually win and the game will grow better.
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  2. #42
    Originally Posted by Void_Away- Go to original post
    Small feedback on the weekend event. No one in my team got a legendary from it, so makes me assume the added legendary chance is not a really big one (still fearing an even increased token grind). I wonder about the customization referenced in this update, will wait and see. Props to bug fixing attempts buddies.
    True same here. 40 players completed solo event and 45 players looted last team pack... So still below 1% orso, reading this. 2 years anniversary and no legendary received in an event to this date...
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  3. #43
    Originally Posted by Miked13131 Go to original post
    Thank for the dougie nerf but can we please do somthing about Stan of Many Moons. If you give him a large field of effect it makes the game even better.
    SoMM doesn’t need a nerf. Adventure theme is meant to be a damage heavy theme. All Stans (except Toolshed) effect the entire board, that being said SoMM is a a LEGENDARY card of a DAMAGE theme 🤯. He is also 1 of the easiest countered cards in the game.
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  4. #44
    hollywoodwins's Avatar Banned
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    Aug 2019
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    So out of this whole season of forum posts, you decided the only balance changes you needed were to change 4 dougies and nothing else?

    4 cards. All the same.

    You saw no other issues with any other cards that people have been telling you about?
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  5. #45
    Hi Buck !

    I like the fact that phone destroyers from the very early days get some special reward was „waiting“ for something like that for a while. Can’t wait to find out what it will be.
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  6. #46
    Seriously NO NERFS AGAIN TO MYSTIC?! Its clearly the most OP theme! but what do you do you? you nerf everything that was good against it. first incan, and now dougies! Dougies are so FN easy to deal with, especially as mystic, you have butters and kenny to insta kill them.

    This game is SO badly balanced for months already! im tired of it!

    Nerfs needed on:
    insta-kill spells such as UC and TM.
    Youth Pastor. 30 seconds no spells is way to much.
    Santa (don't nerf Somm cause of the combo being used to often)
    Slave, his hp regain is extremely OP.
    Zen Cartman - 3 energy is to low.
    Medusa has too much health
    Pope has too much benefits
    Dragon slayer Red WAY too much health reduced on ALL enemy units.

    And yes i will get a lot of people who will disagree with me on this, but thats probably because they play these cards often.
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  7. #47
    Originally Posted by Tediz1982 Go to original post
    Seriously NO NERFS AGAIN TO MYSTIC?! Its clearly the most OP theme! but what do you do you? you nerf everything that was good against it. first incan, and now dougies! Dougies are so FN easy to deal with, especially as mystic, you have butters and kenny to insta kill them.

    This game is SO badly balanced for months already! im tired of it!

    Nerfs needed on:
    insta-kill spells such as UC and TM.
    Youth Pastor. 30 seconds no spells is way to much.
    Santa (don't nerf Somm cause of the combo being used to often)
    Slave, his hp regain is extremely OP.
    Zen Cartman - 3 energy is to low.
    Medusa has too much health
    Pope has too much benefits
    Dragon slayer Red WAY too much health reduced on ALL enemy units.

    And yes i will get a lot of people who will disagree with me on this, but thats probably because they play these cards often.
    Don't make your problems mine.

    Adjust your strategy and git gud. Asking the devs to make other cards weaker just so you alone can be better at the game is nonsense. If you hate it so much, you know where the door is.

    I don't use ANY of the cards you mentioned regularly, I play mystic/fantasy, i am 7k-7.8k elo. I have no legendarys higher than 3. My nk is lvl 22.

    Fight me.
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  8. #48
    So if we didnt start before feb 2018 but we been for a long time are we g0nna just admire the gift only the select few got even tho we have been loyal as well???? Also any1 else experiencing this bug...my game is constantly downloading upon startup

    Also stop trolling moses he is correct that mystic needs a nerf im a 7000 playa and i welcome a nerf to mystic even tho i have lots of those cards high lvl n maxd... Instead of saying get gud for balance why dont you stop worrying about ur op combos and you get gud. Lol
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  9. #49
    Exactly. my point is that all you see at higher ranks is mystic decks. thats a clear sign that its OP and that other themes need to get buffed.
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  10. #50
    I reckon the new "customizable" item will be the boxes our NKs stand on in battles..
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