I read the report for moving forward with breakpoint and I'm happy to hear they're listening to the fans and supporters of the franchise. Having that been said there are a few ideas that I was very surprised and/or disappointed to see that weren't used and some that i was just surprised the opportunity for them was completely missed. Glitches aside;

1) If the rookie in farcry5 can use a grappling hook to climb up steep or rappel down fully vertical surfaces then ghosts should too. Being able to wingsuit and rappel down from choppers for passengers should also be available as abilities.

2) guerrilla mode, i;m hoping it's involved in the plans for future content, granted I'm assuming you've gone over how much traffic the wildlands guerrilla mode generated and revised it to make it more appealing, ballanced and enjoyable for players on all tiers of difficulty if not replace it entirely with something more dynamic and innovative like a variant of the extraction mode on division where it starts out with the team arriving at the EZ as their chopper gets shot down and the team has to sneak n fight their way to the backup extraction

3) Players over a certain gear level (200-225) should be able to upgrade their equipment to a higher tier with specific crafting materials

4) Better organized weapons menu, you should at least give us a sorted weapons menu seperating shotungs, ARs, SMGs and snipers

5) 10 lvls for each class feels extremely short, most players have already maxed out all their classes, I suggest an increase on the level cap with some bonuses to unlock at lvl 20 or 25 or whichever cap you end up deciding on, for the sake of maintaining to the immersive survival aspects of the game, these bonuses could involve specialized gear to fit each class' playstyle but here are some of the other ideas i had that are still practical,

-Assault: (adrenaline fueled precision) +5% dmg and/or dmg resistnce for each bullet hit they take stacking up to ten times for 5 minutes

-Sharpshooter: (blending in) Each one-shot-headshot in stealth grants an additional 5% stealth for 3 minutes stacking up to 5 times (any shots fired that aren't headshots cancel the streak as well as the active effects from the previous streak)

-Panther: (CQC mastery) Solo sync shot up to 3 targets within a 20 meter radius after performing two CQC takedowns while in stealth, hold right on D pad to tag for sync shot (like in splinter cell, I feel this makes sense since the panther playstyle is featured in splinter cell blacklist as was the ghost playstyle) I also feel that at least the panther class should have quicker takedowns, I hate finishing a takedown while getting shot only to die when the animation is done.

-Field Medic: If more than one teammate is downed you can auto-deploy your drone by holding up on the D pad while aiming at a downed ally, allowing the player to revive the other teammate or draw the enemy fire away from their location

6) The skill tree could also do with some more abilities and perks to unlock, I'd like to see some of the skills from wildlands return like vehicle damage, I could see this coming back in the form of tagged points of weakness on vehicles to disable or explode them or hollow point ammunition that could also be an unlockable upgrade in the skill tree

7) More task specific commands for the AI squadmates when they come around, I want to be able to tell each squadmate individually where to take position, I want to be able to tell them to hide a body or hack a turret or plant a C4 on a target or give me some ammo if im out, just the reviving and sync shot was very useful in wildlands on extreme, with more specific tasks like these I feel like solo players could have way more fun than they did with the AI in wildlands

8) Attachment customizations should carry over to new pickups of that weapon, I get the paint job needing to be changed but it's very taxing having to be re-customizing the same weapon every time i pick up a new version of it, i get the call for immersive realism but they kind of tossed realism out the window when they went with tier class weapons

9) Where did the barrels and the stocks go? Whoever was complaining about that being too much needed to shut up i want to change my stocks and barrels again, the triggers can stay gone though

10) SPLIT SCREEN!! I know this is a big ask but I can't stress how much more people would want to play this if you didnt strong arm them into playing online coop exclusively, at least for guerrilla