The projectile really need to be launched. Instead what we see in Breakpoint is the 40mm projectile seeming to fly on a perfectly straight line at supersonic speeds. We really need that realistic arc and we should be able to actually see the projectile going down range like one can IRL.
I can use my primary set of optics(Aimpoint, ACOG), put my cross hairs on target at 100 to 300 yards, and where I'm aiming the grenade hits no matter the distance. That's extremely cheesy. Please look into this.
I'd also like to be able to pick up any "deployable' items like we can in Wildlands. While mines are questionable, for sure we should be able to pick up C4 charges we've put down.
I maintain that they should change the mine to the M86 Pursuit Deterrence Munition. That would explain why it wasn't recoverable, as well as the very short amount of time it takes to deploy.
I don't think you should be able to craft the mine and frag grenades. When you craft it, it should be primitive- a pipe bomb or explosive boobytrap. The C4 Charge should just be called a "Demo Charge", and you can craft that, and then you need a demo charge plus metal scrap or whatever as components to make the pipe bomb or booby trap.
Totally agree with the craft part. Primitive, in keeping with the supposed game setting, or nothing.Originally Posted by DualFlameBane Go to original post