Mainly I had some more things to add on about customization improvements for the game since thats the one thing I enjoy most about the game and I also had some stuff for the survival game that Ubisoft promised but kinda missed the target. Honestly, add your ideas because Im more excited hearing ideas for how this game can get better than I was for the actual game, and you know hopefully Ubisoft might actually add these... without it being microtransactions

1. So the customization thing ive posted on before, stuff like being able to put different patches on different gear even 3 or 4 on a vest if it has the room.
2. Add all the colors for guns into the colors we can use on our clothing, like how a gun can be light green, dark green, normal green but clothing just has olive drab (this is kinda unrealistic since most of those types of gear in real life would have many options but come on, lets just make an exception)
3. able to put two shirt layers on, like the crye shirt and a thick jacket over it, letting the undershirt be visible at the neck. That and let the scarf go under the overshirt. Let us look chunky!
4. Im sure i said this before, let us choose to tuck or untuck any shirt we have on kinda like blousing, and choose one, two, or no kneepads (avoid that silly thing with more than 1 pair of the same pants but with knee pads or not)
5. Adding to letting us look CHUNKY, and this is my most wanted addition, more gear on our guys. This kind of adds to the survival look of the game as well. My guy might be out operating for a bit but all I see is 4 mags at most, 2 pouches with equipment I dont even have active, and some other random stuff. Let us put on the types of mags we want our guy to have on his/her vest, belt, and holster. Heck make it be the stuff you have equipped (the rocket launcher can be an exception, or just put it under the backpack the character has on.)
6. Let us choose the color of the belt, vest, mag holders, holsters, nvgs, and knee pads elbow pads separately from each other. The character specific equipment, let us change the color of that too
7. MORE PLAID OPTIONS! YOU CAN NEVER HAVE ENOUGH PLAID!

Thats all I can think of what i wanted to put so on with the missed survival feeling game we were looking for. Not much to say here
1. For the extreme difficulty, have it so every time you get shot it is like a 80% chance for an injury. I dont know about you but that would be some realistic stuff right there.
2. Much faster movement when picking up downed teammates, and allowing medics to use a ranger role that picks up the downed teammate on the move plus moves faster.
3. Let us choose all of the 6 slots of our equipment and dont let us change on the fly, maybe 1 or 2 extra if our character is carrying a pack. This will greatly improve giving your character a specific role especially if playing on a team. Im not the medic on my team, im the sniper and I would rather take off syringes and the medkit so I relly on my team medic for that role on the team while I can add more equipment that fits my role. So, going back to the idea before, my team is playing extreme difficulty, and the panther on the team tries sneaking up on a wolf, gets spotted and shoots the guy but not before the wolf gets a shot off and injures the panther. He cant heal himself because hes not a medic. The panther tries to run the get closer to the team and the team pops smokes to cover him (oh yeah add smokes), another shot gets the panther and he is injured again (because its extreme difficulty) and only has his sidearm now. With suppression fire the medic runs to the panther, picks him up (FAST), and hauls *** to the other memebers, and heals him up. he is patched up but is slow and has more sway in his aim. Now this is where the new Syringe comes to play. It sets the player to normal for 10 or 20 minutes, the team will have to bivouac for the debuffs to be gone. I think that would be one hell of a good survival game.

Plus there is more of that incentive to play with others and have that cool experience, still being able to play with yourself but not being able to fully commit to a certain specialty on a team. If youre lone wolfing it and get injured downrange, you have to fight to survive the encounter and get to a bivouac. This is the best part, you get to actually see the cinematic of your guy tending his wounds at the bivouac. DID YALL EVEN KNOW THAT WAS A THING!? IVE BEEN PLAYING THIS GAME SINCE LAUNCH AND FINALLY DISCOVERED THAT TODAY! It was awesome and should be utilized more.

well thats all I think i wanted to post. Again, respond with ideas of your own or even critiques for my way of thinking. This game isnt much now but can be so much more.

Some other thing I forgot. Make it so sliding only occurs when you SPRINT with your character downhill, a good reason to make it faster and use more stamina. It's a get out of dodge kinda move. This guys an operator, not my old man on his first attempt hiking.

and Ubisoft... dont make these ideas, if added,... microtransactions