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  1. #1

    Why do Greedysoft make guns unrealistic?

    So, the same problem was in Wildlands and I didn't care at that time. But after playing Breakpoint I just had enough. Why does bullet travel at a snail pace? Like seriously I have to lean my shots at 20m... Why??? Who tought it was a good idea to make bullets so slow? It's a PvE game with PVP tacked on. I bet no one would complain if they "buffed" bullet speed and by that I mean make it realistic...

    For 5.56 reference https://en.wikipedia.org/wiki/5.56%C...TO#Performance

    Get your **** together Greedysoft...
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  2. #2
    Flanker1Six's Avatar Senior Member
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    FYI and..............................not to mention weapon balancing (relative power/damage factors, etc.

    https://forums.ubisoft.com/showthrea...y-Another-Look
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  3. #3
    I agree, there is no reason bullets travel so slowly, and in the case of balancing, if you speed bullet velocity up then everyone would benefit.
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  4. #4
    the answer is simple, they love to market GR and R6 as realistic shooter games, but then they make arcade so it is accessible for everyone. Yours truly - Ubisoft the game
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  5. #5
    Originally Posted by Sef1n Go to original post
    the answer is simple, they love to market GR and R6 as realistic shooter games, but then they make arcade so it is accessible for everyone. Yours truly - Ubisoft the game
    Not sure how slow bullets make a game more accessible or arcade but sure why not... Oh Greedysoft
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  6. #6
    Snowie-'s Avatar Member
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    Cuz they know nothing other than stealing money, quickly grabbing cash, forcing MTs. I bought the game and after 30 minutes of trying I decided to refund cuz it's so so so unfinished and looks stupid. The answer I got, once I "download" the game I lose my right to refund. Well, that's a perfect way to steal. Sell something broken and unfinished and restrict buyers to try it first. And if they do, dictatorshiply remove their rights of refund.
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  7. #7
    ArgimonEd's Avatar Senior Member
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    The damage system makes no sense.
    I will quote something I said on my thread.

    Damage system

    My opinion on the damage system is that, it could be implemented, it should at least follow the same guidelines as real life.
    The kinetic energy that a projectile will transfer to it's target will depend on the following: Caliber, gun powder load (pressure) because this will equal in more velocity, and gun barrel length (Even tho this won't affect much when the difference in length is like 2'')
    How it's calculated? well mass and speed, I just wont post the exact formula.
    But the thing is, guns of the same caliber, with similar barrel length should have similar damage values.
    For example the 1911 and the FNX 45 share the same caliber and have virtually the same barrel length, but the FNX have a 20 of damage while the 1911 have 27, I get why this is done, because the 1911 have much less ammo, but real life doesn't work like this and neither should the game, picking our firearms should relate more to what we feel comfortable using, and the game should follow a more authentic path.

    For example:
    Gun Barrel length caliber Damage that it should have
    USP 4.80" .45 25 (For example)
    1911 5" .45 25
    FNX 5.25" .45 25
    XDM 4.5" .45 25


    The same should hold true to rifles and any other firearm.
    Makes no sense to have the M4A1 having a ton more damage than the HK 416 for example.
    Same caliber, same or similar barrel length....They even have similar muzzle velocities (The damage would be lower because the Hk416 have a lower muzzle velocity in the 14.5" version, but the difference in kinetic energy wouldn't be huge, so shouldn't the damage in game).

    I don't see way guns of the same caliber, have so different damage parameters.

    Also don't know why they took wildlands that had a semi proper way to hold the pistol, and changed it to a gripping technique, that is plain wrong...
    It should be an aggressive thumbs forward grip with rotated wrist, to control recoil better.
    The same way rifles should have the thumb over bore to allow for a better target transition and control management.
    The forward grip, should be closer to the muzzle to allow for a better control.

    (I'm an competitive shooter)
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  8. #8
    Originally Posted by Alleirin Go to original post
    Cuz they know nothing other than stealing money, quickly grabbing cash, forcing MTs. I bought the game and after 30 minutes of trying I decided to refund cuz it's so so so unfinished and looks stupid. The answer I got, once I "download" the game I lose my right to refund. Well, that's a perfect way to steal. Sell something broken and unfinished and restrict buyers to try it first. And if they do, dictatorshiply remove their rights of refund.
    Bro, I don't kow where ur from but if ur in the EU I'm pretty sure they can't refuse a refund for that reason. Even tho it says so in their policy.

    Thats the f**ked up thing. According to Greedysoft you forfeit your refund right if even if you preload the game...
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  9. #9
    ArgimonEd's Avatar Senior Member
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    Here on Brazil, this is unlawful, companies that add to their license agreement things like this, can even be sued over here, just by adding this.

    One example is, we have an Airline, that when we buy ticket's with them, they state that you only have right to partial refund that only goes up to 40% of the price you paid, in case you decide to cancel your ticket for any reason.
    But our Consumer Defense Code (Part of our law) State that you have a right to full refund.
    My brother bought some ticket's to travel to Spain, but there was a problem with his passport and he had to cancel, the company didn't want to refund him more then 25% (He paid 4 thousand buck's for his ticket's) he said that he had the right to a full compensation, the company said that he forfeited his right by agreeing with company policies, the moment he mentioned he was going to make a complaint on PROCON (Consumer protection and defense program which is an governmental agency) They asked him to not do so, and said that he was going to receive the full price of the ticket back, the very next day he received it.

    Or how another company, on 2015 canceled my wife and mine ticket to São Paulo, saying that we were suspected of fraud (I don't have credit card, so I made an Agreement with my Aunt that I would be paying her back if she bought me the ticket), instead of cancelling the ticket on the act of thee purchase, which was an month before the flight, or contacting my aunt to ask if she really did bought it, they accepted the payment, didn't allowed me and my wife to board the plane, airport security called us out in the middle of several people in the airport, the company representative told us that if we wanted to board the flight we would have to pay the full price of the ticket (Which was higher if we bought it at the airport on the day of the flight "More or less a 1000 buck's difference in the price")....They never returned the money to my aunt, and my sister filed a lawsuit and a formal complaint on PROCON, not only we received the ticket price back plus monetary correction, we got a financial compensation for the stress caused by the situation, our laws even apply to companies outside the country, that sell product here, if they want to sell on Brazil, they have to play by our legislation.
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  10. #10
    Snowie-'s Avatar Member
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    Originally Posted by Herr_Bacon Go to original post
    Bro, I don't kow where ur from but if ur in the EU I'm pretty sure they can't refuse a refund for that reason. Even tho it says so in their policy.

    Thats the f**ked up thing. According to Greedysoft you forfeit your refund right if even if you preload the game...
    I'm from Sweden and that's what they told me regarding to their refund policy. If you wish I can post the conversation between me and support. Also I believe that's the reason they didn't release the game on Steam as well because you have right to refund your game if your playtime didn't exceed 2 hours in Steam.
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