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  1. #1

    Flycatcher, Rosebud and those others too easy to kill

    Walker's top guys were so easy to kill I didn't realise I had killed them, just thought they were regular guys.
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  2. #2
    so you are saying they should be immersion breaking bullet sponges?
    i also went through them with easy headshots and later had to search the whole bases for the intel to loot.
    or maybe you wanted QTE?
    tell us, how would you enjoyed it more?
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  3. #3
    No i'm fully against quick time events, what i would suggest is that they take better cover, move around a lot more so even if you are approaching stealthily you have a harder time of both finding your target and taking them out. Maybe they have stronger armour like the heavys helmets but maybe take a couple more shots to get off.

    At the end of the day I do like realism (one shot head kills) but its a game and you have to draw the line between realism and what makes killing a supposedly stronger enemy a more enjoyable accomplishment. I killed them and it didn't feel like an accomplishment when it should have.

    As always just my opinion and feel free to disagree.
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  4. #4
    I loved being able to sneak in and gank Rosebud, but Flycatcher and Silver back, getting to them was a lot more difficult then killing them. Their bases were wall to wall wolves. On extreme with no HUD that was an adventure.

    In the end though, they are still just flesh and bone.
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