So I really enjoy how Aramusha plays currently, I just think he needs a couple of tweaks to be a real threat. I will list those changes below.
1. a bash from neutral or a side dodge attack that can be used as an opener.
2. Ability to soft feint ALL his heavy attacks or allow heavy followed by feint to be feinted, something to keep the feints going and make it a true guessing game where he's going.
3. slightly faster guard switching, it still allows lights from one side to the other through, (left then right, you'll catch the left one, and miss the right one unless you us blockade)
4. nerf to heavy dmg to compensate for ability to feint all heavies 5-10 points would be good considering his heavy finisher hits for 45
Those are all I can think of off the top of my head