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  1. #1

    Single Player too Difficult

    On your own in single player, where you're prone and in camo, and robots break their patrol and drive up to you and shoot you
    is over the top. On top of that, trying to take out some of the bases, especially the Behemoth ones on your own is way too difficult
    on solo single player. Having do things over and over and over because a drone, or a robot AI broke the game rules of contact. eg
    at one point, I was detected by a robot on the other side of a huge building. There were in fact two buildings between me and that
    robot, yet it detected me while prone in camo position, dug into the side of a hill 200m away and alerted the entire base.

    When a game breaks the 4th wall, it ruins it. These things need to be fixed. Also get rid of the darkening of the screen when you move
    into camo position or prone. It's really a pain in the arse.

    Lastly, this game has no flow! The map is cool, though there's no civilian traffic.
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  2. #2
    ArgimonEd's Avatar Senior Member
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    You are not the first person to complain about something like the detection cones being broken...
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  3. #3
    Really? I played on extreme and as long as you have a good plan for the eventuality that sh-... stuff hits the fan (IE where's my nearest piece of cover, what's the best defensive position if I get detected) the game isn't all that hard. And I played through the entire thing solo without dialing down the difficulty from extreme.

    Detection sometimes breaks, I agree, I've had instances where one soldier or one turret wouldn't go back to the normal non-hunting mode and that would alert everyone again but besides that I found stealth to be even easier in GRB because they removed partial visual detection (as long as the detection meter doesn't fill completely your are invisible)..
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  4. #4
    ArgimonEd's Avatar Senior Member
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    Yeah, but what he is complaining about is the broken detection, where he is not visible to someone, but get's detected still.
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  5. #5
    I play on Extreme and I think the game is too easy at times. With proper planning the game is very manageable.
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  6. #6
    ArgimonEd's Avatar Senior Member
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    One thing everyone has to remember, is that for each of us, the game can show different engine and programming issues.
    You'll might not be experiencing his problems, but some people are.
    You can't judge based on the fact that you did not encountered this problem, I for example did not fall through the map, there are people that are complaining that they are falling non stop, even videos showing this.
    I encountered problems that very few people reported.
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  7. #7
    The Boss Drones have very good sound detection. They can hear foot steps, shuffling around. They dont have to actually see you visually to start firing mortars on a suspect position.

    As H3llKnight said, come in with a plan and it had better have a retreat clause.
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  8. #8
    Jord-NL's Avatar Senior Member
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    Originally Posted by Agent...Tex Go to original post
    The Boss Drones have very good sound detection. They can hear foot steps, shuffling around.
    Better yet, I was detected inside a residential high-rise building among NPCs walking up stairs. The two police bots outside somehow heard that my steps (crouch-walking) were different than that of the NPCs around me and alerted everyone.
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  9. #9
    ArgimonEd's Avatar Senior Member
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    Originally Posted by Agent...Tex Go to original post
    The Boss Drones have very good sound detection. They can hear foot steps, shuffling around. They dont have to actually see you visually to start firing mortars on a suspect position.

    As H3llKnight said, come in with a plan and it had better have a retreat clause.
    Did you missed the part where he said he was motionless?
    Or are you disregarding this on purpose
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  10. #10
    I mean single player can be really annoying, if you just barge into the base. You will be quite surely overwhelmed by bullets just pouring exactly onto your head.

    The game has definitely it's own logic and it is highly incompatible with common sense. Surprise: it's a game. If you try to forget, that you are running around between painted triangles, this is sadly not the game granting you that luxury. There is some pretty nice detailed hit box detection going on, but it also means, that all these little slits and holes provide visibility back to enemy.

    Obviously by now it's no surprise, that cheating AI can appear outright broken to people who haven't figured out the logic of red enemy having increasingly unfair awareness of your location no matter what.
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